I have a bit of arachnophobia. Those black hairy head crabs are really freaking me out.
There is this scene with lots of those dark head crabs below and you have to cross some planks. I really had to take a moment and talk myself into moving forward. The fear was real.
I had a feeling those would affect people.
They've really turned an action shooter series with a little bit of scares into survival horror.
I've got mixed feelings on that. On the one hand, that seems to be limiting the audience. I can imagine a lot of newcomers to VR not being able to get past some of the headcrab / zombie scenes (and definitely not something later).
But on the other hand, horror is probably the most intense and immersive VR experience. If you want to make people truly experience how much better VR is than flat gaming, scare the shit out of them.
So far only one bit has startled me enough to make me spin around and fire instinctively, but it turned out:
it was Russell's drone back alive and it came in the room behind me and made a noise. Got a good hit on it too.
At the moment I've switched from CV1 to Rift-S. But that's purely for the improved visuals, I wanted to see the environment (and distant enemies) better. However too much of the game has very dark areas which look grey on the Rift-S. Plus the Touch controllers with top rings keep hitting my headset when I climb a ladder. I still haven't tried my Quest, I just can't imagine wearing something that uncomfortable for long sessions.