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Simple Space Sim Game to be ported for OR

Postmodestie
Honored Guest
The next days (weeks?) I'll try to plug OR into my small ISS space sim alpha game. It's not state-of-the art gfx but i'm working solo and mixing content stuff.
The thing is it is a strage mix of reality and arcade - which makes it simple but kinda boring and it's rating didn't climb over avarage on Kongregate:

http://www.kongregate.com/games/postmodestie/mission-2-mars



What do you think? I'll have to refactor the code rather heavily to implement all missions i have in mind (shooting asteroids, planting explosives, landing on moon and mars - well that works almost) and the scale of the world crashes Unity's accuracy and everything gets a bit shaky, but .. maybe you can provide me with some encouragement?
There's also an Android version but some phones (Samsung) didn't render the skybox correctly - well this issue is off the table i guess 😄
Actually i have some other projects in the pipeline i plan to attand to beforehand..
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