08-24-2014 01:57 AM
08-24-2014 03:09 AM
08-24-2014 03:17 PM
08-25-2014 06:10 AM
08-25-2014 08:08 AM
"Spielor" wrote:
I appreciate the effort and it looks good but it is not allowed to use Quake textures, sounds, models etc. in any other game. A lot of similar projects have been shut down over the years. Unless you plan to recreate everything by yourself you shouldn't waste your time with this. What is the goal of this? Do you just want to recreate quake in a different engine?
Adding Oculus Rift support to an existing engine like DarkPlaces would be a lot easier and would probably give better results than trying to make quake for unity.