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Axyz, a puzzle game made in 32h

MannyLectro
Explorer
Hey guys !

This week end I participated in the Game Dev Party, a 32 hours Jam in Lyon (my town).
The theme was : "Little Pea, big weights" (Pea and Weight being both pronounced the same in French).
We decided to do a puzzle game based on the three 3d Axis (X,Y,Z) and gravity.
This is what we have done in 32 hours (The Game is made in Unreal 4 and Oculus Rift compatible) :


Do you think it would be worse making it a complete game ? Many of us are seriously thinking about doing a crowd-founding campaign if more people like the idea.
Rift 3d models available here : viewtopic.php?t=1514
1 REPLY 1

RoyMi6
Honored Guest
It's not NOT worth making a game out of 🙂

Very much like a steam punk portal.

It's not got me jumping up and down desperate to play it, but games like portal never took my fancy either - didn't stop the game selling millions though.