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dOculus - VR Desktop Overlay [new Video Inside]

thewhiteambitthewhiteambit Posts: 261
Art3mis
edited February 2015 in Showcase
Hey everyone,
since I now finally made a Youtube-Video, I am proud to showcase "dOculus - VR Touchscreen"



download it for free at itch.io:

http://1337.itch.io/virtual-touchscreen

Comments

  • cyberealitycybereality Posts: 25,862 Oculus Staff
    Awesome!
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • thewhiteambitthewhiteambit Posts: 261
    Art3mis
    Due to lag of interest and feedback, I decided to not make further open development. If you are interested in dOculus VR Touchscreen, you may contact me via PM
  • Dude that's awesome.
  • It's a cool demo - I think the subset of folks with both Leap and DK2 and use W8.1 start screen is pretty small though :) It's a preview of the future though!
  • thewhiteambitthewhiteambit Posts: 261
    Art3mis
    Thank you guys. Hope I find time for further development. Would love to do so, but need to earn some money in the meantime. Tried to get some funding for further development, but nobody even answers - not at Oculus VR and not at Leap Motion what is quiet frustrating.

    @antsin3d: it is not just the Win 8.1 start screen, it is a full touchscreen one can use with everything from a browser to the desktop... also the lag is just caused by the screencapturing, normal usage is really instant.
  • LuciferousLuciferous Posts: 1,466
    Wintermute
    Missed this in the Christmas rush, will try tonight looks brilliant.
  • thewhiteambitthewhiteambit Posts: 261
    Art3mis
    Luciferous wrote:
    Missed this in the Christmas rush, will try tonight looks brilliant.

    Sorry, took the binarys offline until further development. Had so little useful feedback on this, I decided it needs further development. Would love to add Nimble Sense support to it, but this will sure take some time until Dev-Units are available. It needs some consumer features like Tray-Icons and a InstallShield-Setup, environment Maps seem to be loved.

    The main idea was to demonstrate improved Picture-Quality through Raytracing. No blurring intermediate scanline buffers were used, the virtual desktop overlay was just calculated by Raytracing-Math. By slight head movements a natural interlaced-effect appears and raises the virtual desktop resolution beyond DK2s native resolution (just like interlacing did on CRTs), this made texts of about 2*3 pixels each letter readable on the virtual desktop. To try out Raytracing on Oculus Rift was the main goal I had in mind first. I was nearly ready when I found out about "Virtual Desktop", so I decided to add virtual touch support via Leap-Motion and joining the 3D-Jam. Even though David Holz (inventor of Leap Motion) wrote to me everybody in office thought it was supercool, it did not even make it to the final 20 competitors. Only lots of - lets say medium usefull - games became finalists. Being out of competition at the 3D-Jam, I decided to pull the binarys until further progress is made. It was just a simple unzip and start demo (what I like), but I guess folks out there needs a Setup.exe and virtual wallpapers...
  • LuciferousLuciferous Posts: 1,466
    Wintermute
    There was a sudden rush of leap Hand Demos and your
    innovative work has got lost in the mix. Good luck with the integration work.
  • thewhiteambitthewhiteambit Posts: 261
    Art3mis
    Luciferous wrote:
    There was a sudden rush of leap Hand Demos and your
    innovative work has got lost in the mix. Good luck with the integration work.

    Hope it was just that. However, I send you a PM if you need a copy to try... dOculus will be back with an own homepage sometime.
  • alexcolganalexcolgan Posts: 162
    Art3mis
    Hey thewhiteambit! We emailed you a little while ago, but we haven't heard back. Our team would really like to touch base with you personally :D Can you shoot me a PM or email [email protected]?
    Head writer @ Leap Motion
  • SalbroxSalbrox Posts: 249
    Looks like good news!
  • thewhiteambitthewhiteambit Posts: 261
    Art3mis
    dOculus is back! This time as complementary Software for our mOculus Plugin for Autodesk Maya. Touchscreen support was removed, since few people own the combination of Leap Motion and Oculus Rift. Therefore it features an overlay mode now, working together with all windowed Oculus Rift DK2 applications. We have a new Video showing these overlay capability. A combination of mOculus and dOculus allows you not only to work with the Oculus Rift in Autodesk Maya - now you can also work with Autodesk Maya inside the Oculus Rift, enabling live editing capabilitis. Look at the Video demonstrating this "inception mode", and try the new version of dOculus for free with a 100% social discount.


    Download:
    https://sellfy.com/mOculusio
  • thewhiteambitthewhiteambit Posts: 261
    Art3mis
    edited August 9
    Salbrox said:
    Looks like good news!

    Not really. They let lousy Unity 3D demos win the competition and did not even put me in the "honorable mentions section", then just took my idea with the Hand-Augmentation, put it in their SDK as their great new idea and never ever gave me a cent for this ripoff! And yes, we had some contact, so this was not the problem...
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