I just got this crash in Oculus World Demo (compiled and run from Visual Studio 2013). I was running fullscreen in extended mode (which doesn't work unless I press F9). When I went outside and stared at the tree, the framerate went up to 75. But then as I stared at the tree, the framerate slowly dropped down to 45, hovered around there for a while, then slowly dropped down to about 30. When I ran system manager to check if anything was running that might be slowing it down, I got the crash message, and also the system tray told me that my nvidia driver had crashed and restarted.
Attempting to paste or attach the exception information always causes Internal Server Error 500.
Hmd Caps: 280, Hmd Service Caps: 280, Latency test active: no, Last frame time: 24857.071142, Last get frame time: 0.000000, Rendering configred: yes, Begin frame called: yes, Begin frame thread id: 0x00002294
App Info
Process path: C:\source\TheForce\Samples\OculusWorldDemo\Bin\Win\VS2013\Release\Win32\OculusWorldDemo.exe
App format: 32 bit
App version info not present
System Info
OS name: Windows 7, version: 6.1 build 7601, 64 bit, platform id: 2, service pack: Service Pack 1