Since the earliest days of the Oculus Kickstarter, the Rift has been shaped by gamers, backers, developers, and enthusiasts around the world. Today, we’re incredibly excited to announce that the Oculus Rift will be shipping to consumers in Q1 2016, with pre-orders later this year.
The Rift delivers on the dream of consumer VR with compelling content, a full ecosystem, and a fully-integrated hardware/software tech stack designed specifically for virtual reality. It’s a system designed by a team of extremely passionate gamers, developers, and engineers to reimagine what gaming can be.
A first look at what the world can expect in Q1 2016
The Oculus Rift builds on the presence, immersion, and comfort of the Crescent Bay prototype with an improved tracking system that supports both seated and standing experiences, as well as a highly refined industrial design, and updated ergonomics for a more natural fit.
A peek inside the Oculus Rift
In the weeks ahead, we’ll be revealing the details around hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift. Next week, we’ll share more of the technical specifications here on the Oculus blog.
Virtual reality is going to transform gaming, film, entertainment, communication, and much more. If you’re interested in building a next-generation VR game or application, everything you need to start developing for the Rift is available at the Oculus Developer Center.
E3 is just around the corner — this is only the beginning.
– The Oculus Team
Comments
Second, what are the Input specs?
FX 8350 OC @ 4.4 GHZ, GTX 770 (Soon a GTX 980 Ti :P )
Congrats guys!
Nice to have a solid release date target to aim for in regards to game development projects
Uncanny?
Blog: http://vrdreamers.blogspot.com/
I must admit I am a little dissapointed oculus chose to stay with the diving goggles mounting and didnt "borrow" designs from the sony morpheus, but still its not a show stopper either way.
I just hope it does not give me "rift face" off the foam like the DK2 does (basically an eczema like rash due to sensitive skin)
Blog: http://vrdreamers.blogspot.com/
Ah well, better late than never.
Still very curious to see what they have for input.
Huh? Their making this all about gaming? What about the life changing promise of VR from the 90's? I 'm not looking for a gaming add on!
Wheres the big picture?
Patience. They just announced CV1 with promise of much more to come. I imagine we'll start seeing way more than just games, but give them a little time.
The two devices could have the exact same specs, and I'd still bank on Oculus being a far better VR experience.
Content is king though, and if Valve beats them to the punch with similar specs and way more content, they will lose massive amounts of sales.
Looks like a slider
Now I need to build or buy the sickest PC out there, or the top of the line gaming laptop.