Good news on the SDK/Runtime front. 0.7 will release August 20th and it looks impressive. Major changes to stability, latency, and the elimination of "extended" mode (yay!). An email was sent out extolling the virtues of the change and some of its limitations (looks like any content made before SDK 0.5 will need to be updated.). So......what do ya think?
As part of 0.7, we’ve removed ‘Extended Mode’, which commonly suffered from additional latency, and we’ve replaced it with a new ‘Direct Driver Mode’ that we’ve developed in collaboration with NVIDIA and AMD.
Direct Driver Mode is the most robust and reliable solution for interfacing with the Rift to date. Rather than inserting VR functionality between the OS and the graphics driver, headset awareness is added directly to the driver.
We’re targeting a November release for the Oculus PC SDK 1.0. Future updates to the runtime post-1.0 will continue to support games and applications built using 1.0 (or any later release).