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Runtime 0.7 supported games and demos.

WildtWildt Posts: 1,471 Poster of the Week
edited March 2016 in Games and Apps
Since SHARE doesn't have a search option for SDK version, let's compile a list. I'll start with the ones I've managed to run.

08:46
7 Nanocycles
Affected
AmigdalaVR demo
Apollo 11 VR demo
ARK: Survival Evolved
Back to Dinosaur Island
Beneath the Valley of Kings (reported by BaalMoloch)
BIC Virtual Gallery
Blackbox
Blocked In
Boursin Sensorium
Caffeine Demo
Casino VR (reported by richard1)
CAT Interstellar
Castlecoaster (reported by Elecman - *Confirmed*)
Cineveo Virtual Cinema (reported by richard1)
Colosse: A Story in Virtual Reality
Convrge (reported by richard1)
Crashed Lander
Crystal Rift (reported by Captain-iO]
Cyberspace
Darkfield Alpha - Sneak peak
DCS World (opt into beta)
Deep space VR
Doll-CityVR (reported by KevinLongtime)
Dolphin VR (reported by 2EyeGuy)
Deo Favente (reported by richard1)
Dirt Rally (reported by mussmuss)
Don't Let Go (reported by KevinLongtime)
Doors of Silence
Dreadhalls
Duke Nukem 3D (reported by KevinLongtime)
Eden (reported by KevinLongtime)
Endless Labyrinth (reported by wocis)
Enterprises (reported by FuzzyLogic)
Euclidean
Euro Truck Simulator 2 (reported by mussmuss)
Flying Aces VR
FlyInside FSX (reported by bigmike20vt)
From Ashes (reported by KevinLongtime)
Gravitas VR
H.R. Giger Virtual Gallery (reported by KevinLongtime)
Henry trailer
I expect you to die
InCell VR
Independence-acres (reported by KevinLongtime)
InMind VR
Janus VR (reported by FuzzyLogic)
Keep Talking and Nobody Explodes
Live For Speed (reported by realdaveger)
Legend of Dungeon (reported by Enk)
Lost Loot (reported by KevinLongtime)
Lucid Arch Dreams (reported by FuzzyLogic)
Korix demo
Lunar Flight
Martello Tower (reported by wocis)
MaxVR (Reported by FuzzyLogic)
Mental Torment Episode 1 (repoted by liberte)
Mental Torment Episode 2 (and Free demo) (reported by liberte)
Morrowrift - Morrowind VR (reported by superllama)
Mythos of the World Axis
Neuro
New Retro Arcade V4
Nighttime Terror
NoLimits 2 (and demo)
Null of Hope (reported by FuzzyLogic)
Project Cars (reported by CptAhnungslos)
Radial-G
Rampage
RGBVerseVR (reported by wocis - *CONFIRMED*)
NoLimits 2 Roller Coaster Simulation (reported by shadowself)
Plane 9 (reported by FuzzyLogic)
PPSSPP VR - PlayStation Portable emulator
Quake for Rift (reported by FuzzyLogic)
Senza Peso - Optimised version
Showdown VR demo
Sightline - The Chair
Smash Stax
SnowCoaster
Stacks
Storm (reported by Captain-iO)
Street View VR
Storyteller - Fireside Tales (repoted by Killmaster)
Stunt Kart
Super Turbo Atomic Ninja Rabbit
Surge
Technolust demo (reported by imagamejunky)
Tekrok
Territory Defense (Reported by rickdangerous)
The Awesome VR Hell Demo
The Eyeland VR
The Ice Princess Experience 2.0 (reported by wocis)
The Grid of Gaia (reported på freesky)
The Hunger Games - VR experience
The Night Cafe: An Immersive Tribute to Vincent van Gogh
Time Machine VR
Titans of Space
Tokyo Warfare
UFO in the city
Unreal Paris (reported by FuzzyLogic)
Valiant
Virtual Desktop (reported by klenmueh)
Voxel Paint
VR 3D Gallery (reported by StephenAllen)
VR Karts
VROOM: Aerie
VROOM: Galleon
VrSpaceTunnel (reported mby Clodo)
Welcome to Oculus [Classic]
Windlands demo
Ziran: Passage to Nature
ZomVR (reported by KevinLongtime)



Here's a list from reddit with more titles, but some of them fail to run for me.
Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
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Comments

  • bigmike20vtbigmike20vt Posts: 3,427 Valuable Player
    cool idea.

    if you can be bothered maybe add a note if they work but not as good as, or work the same as or work better than on SDK6 :)

    thanks
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • WildtWildt Posts: 1,471 Poster of the Week
    cool idea.

    if you can be bothered maybe add a note if they work but not as good as, or work the same as or work better than on SDK6 :)

    thanks

    Well, so far everything has run flawlessly on my GTX 780 (win7). IEYTD had a bug on 0.6 for me, but it's gone now (might just be a fix in the new V1.1 build, and not related to the runtime upgrade).

    I didn't try all the titles on 0.6, so I won't make a comparison note on all of them.
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • CptAhnungslosCptAhnungslos Posts: 10
    NerveGear
    Project Cars is running too.
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  • WildtWildt Posts: 1,471 Poster of the Week
    Project Cars is running too.

    How's the performance with the new runtime? (I don't have the game (yet! :D ))
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • realdavegerrealdaveger Posts: 14
    NerveGear
    life for speed - direct access, switchable in menu and mirroring
  • wociswocis Posts: 5
    Endless Labyrinth
    Martello Tower
    RGBVerseVR
    The Ice Princess Experience 2.0
  • benplacebenplace Posts: 763 Poster of the Week
    Do you want to know demos/games not working?
    Sightline the Chair does not work. :(
  • WildtWildt Posts: 1,471 Poster of the Week
    benplace wrote:
    Do you want to know demos/games not working?
    Sightline the Chair does not work. :(

    No, the assumption is that nothing works except the titles on the list ;)

    But it is indeed sad that Sightline isn't working - it's such a good VR intro for first timers.
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • bigmike20vtbigmike20vt Posts: 3,427 Valuable Player
    fly inside FSX works... use the 0.6 build.

    its not native to 0.7 its using backwards compatibility but even so it may work better on 0.7
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • IcebearIcebear Posts: 4
    NerveGear
    Wildt wrote:
    Project Cars is running too.

    How's the performance with the new runtime? (I don't have the game (yet! :D ))

    With a 980ti, Pcars is perfectly smooth even in a 15 cars race, seems better than with my previous install (win 8.1, 0.6.1, last official nv driver)
  • WildtWildt Posts: 1,471 Poster of the Week
    Icebear wrote:
    Wildt wrote:
    Project Cars is running too.

    How's the performance with the new runtime? (I don't have the game (yet! :D ))

    With a 980ti, Pcars is perfectly smooth even in a 15 cars race, seems better than with my previous install (win 8.1, 0.6.1, last official nv driver)

    Using a heavily OC'ed 780 myself (benchmarks above the old Titan), so maybe it's time for a purchase the next time it's on sale :D
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • WildtWildt Posts: 1,471 Poster of the Week
    Just tried the updated Tekrok game demo - it runs vastly better than the old one. Make sure to check it out if you were previously interested, but had to put it aside due to judder.
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • AntDX3162AntDX3162 Posts: 839
    Trinity
    edited August 2015
    Display Driver Version: C:\WINDOWS\system32\OVRDisplay64.dll not found in about.. what does this mean?

    and project cars does not work but it could be becuase I'm on win 10

    that 0.7 thing prob only works for people who are on anything but win 10
    facebook.com/AntDX316
  • GSSGSS Posts: 69
    Brain Burst
    is there a similar list for .6 compiled demos since they're still suppose to be compatible. I'm thinking of picking up a dk2 for development of a couple apps(and lets be honest to play with) and I really don't want to go back to 8.
  • mussmussmussmuss Posts: 131
    Art3mis
    Wildt wrote:
    Since SHARE doesn't have a search option for SDK version, let's compile a list. I'll start with the ones I've managed to run.

    7 Nanocycles
    CAT Interstellar (juddery for me)
    Endless Labyrinth (reported by wocis)
    FlyInside FSX (reported by bigmike20vt)
    I expect you to die
    Live For Speed (reported by realdaveger)
    Lunar Flight
    Martello Tower (reported by wocis)
    Nighttime Terror
    Oculus desk demo :lol:
    Project Cars (reported by CptAhnungslos)
    RGBVerseVR (reported by wocis - *CONFIRMED*)
    Tekrok
    The Ice Princess Experience 2.0 (reported by wocis)
    Time Machine VR
    Titans of Space
    Valiant
    Ziran: Passage to Nature
    project cars
    euro truck
    dirt rally work as well
  • WildtWildt Posts: 1,471 Poster of the Week
    Very sad to see that we won't get Time Rifters working with 0.7 (I've bought the game):

    http://steamcommunity.com/app/270010/di ... 880294568/
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • kojackkojack Posts: 4,571 Volunteer Moderator
    Wildt wrote:
    Very sad to see that we won't get Time Rifters working with 0.7 (I've bought the game):

    http://steamcommunity.com/app/270010/di ... 880294568/
    When they say they tried 0.6, did they mean 0.6.1 legacy support for unity 4?
    our video card is no longer compatible with the Rift, which means no testing.
    I wonder what kind of card are they using?


    We should really make a google sheet or something to keep track of this.
  • WildtWildt Posts: 1,471 Poster of the Week
    kojack wrote:
    Wildt wrote:
    Very sad to see that we won't get Time Rifters working with 0.7 (I've bought the game):

    http://steamcommunity.com/app/270010/di ... 880294568/
    When they say they tried 0.6, did they mean 0.6.1 legacy support for unity 4?
    our video card is no longer compatible with the Rift, which means no testing.
    I wonder what kind of card are they using?

    We should really make a google sheet or something to keep track of this.

    Well, to me it's just poor excuses. Someone just did a little cost/benefit analysis and decided they couldn't be bothered. Especially the line: "so we’d basically have to remake the whole game", is just BS.

    Well, personally I'm always keeping note on which developers care about keeping their titles working on newer hardware/drivers/OS'es. These guys obviously don't.
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • richhard1richhard1 Posts: 605
    Art3mis
    Wouldn't it be better if oculus were able to display a 0.7 compatible badge on their share page? that way those not compatible would be more inclined to upgrade their demo to the latest SDK.

    Maybe those 'games' which are also supported can have also have a badge on the 'oculus ready games and Demos' thread, maybe at the beginning of the OP's title.
    I7-4790K - GTX980ti - 32GB - PB287Q - G502 - A50 - GAMEZ4RO - G19s - E17k - Xonar7.1 - Xenyx502 - AT2050 - H105 - T300RS - XBox1Elite - X55- 4K/DK2/CV1/VIVE
  • WildtWildt Posts: 1,471 Poster of the Week
    richhard1 wrote:
    Wouldn't it be better if oculus were able to display a 0.7 compatible badge on their share page? that way those not compatible would be more inclined to upgrade their demo to the latest SDK.

    Maybe those 'games' which are also supported can have also have a badge on the 'oculus ready games and Demos' thread, maybe at the beginning of the OP's title.

    They sort of do. They show the sdk version relative to 0.6. it´s just incorrect most of the time.
    Asus Z370-A ||  Watercooled 8700K || 16 GB gSkill ram 3200 || Samsung SSD 840PRO 256GB + 850PRO 256GB + 850EVO 500GB || Watercooled FE Geforce 1080ti || Zalman Reserator XT watercooler || TPcast wireless adapter || MamutVR Gun stock V3 || Asus ROG PG279Q  G-sync monitor
  • vracanvracan Posts: 22
    Brain Burst
    Lunar flight NOT working at all on my pc!

    using oculus drivers 0.7
    nvidia drivers 355.83
    win7 x64
    gtx970, i5
    10GB mem

    This is my first install of everything on new pc(used) since i just got my dk2.
    oculus demo scene, I expect you to die, titans of space working great though!

    But not lunar flight!! Can see the ship in my monitor but no display in my dk2 and LED is orange.

    please help!
  • kojackkojack Posts: 4,571 Volunteer Moderator
    richhard1 wrote:
    Wouldn't it be better if oculus were able to display a 0.7 compatible badge on their share page? that way those not compatible would be more inclined to upgrade their demo to the latest SDK.

    Maybe those 'games' which are also supported can have also have a badge on the 'oculus ready games and Demos' thread, maybe at the beginning of the OP's title.

    That would be best. Ideally there should be a field saying which sdk it was built against.
    Wildt wrote:
    They sort of do. They show the sdk version relative to 0.6. it´s just incorrect most of the time.
    Where is that? I can't find it.
  • cyberealitycybereality Posts: 26,055 Oculus Staff
    Oculus Share does show which SDK the app is built with. See here:

    https://support.oculus.com/hc/en-us/art ... DK-Runtime
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  • jmorris142jmorris142 Posts: 83
    edited August 2015
    Oculus Share does show which SDK the app is built with. See here:

    https://support.oculus.com/hc/en-us/art ... DK-Runtime

    Hey Cyber, just letting you know that there is a bug with the share site update process when you update your app you cannot change the SDK version.
  • Jokergod2000Jokergod2000 Posts: 291
    Nexus 6
    vracan wrote:
    Lunar flight NOT working at all on my pc!

    using oculus drivers 0.7
    nvidia drivers 355.83
    win7 x64
    gtx970, i5
    10GB mem

    This is my first install of everything on new pc(used) since i just got my dk2.
    oculus demo scene, I expect you to die, titans of space working great though!

    But not lunar flight!! Can see the ship in my monitor but no display in my dk2 and LED is orange.

    please help!

    Took me some time to sort it but my issue was that I did not opt into the beta. Did you right click on the game in steam, go onto the beta tab and select "dk2 - Oculus Rift" from the pull down? Game will download again but then work perfectly.
  • vracanvracan Posts: 22
    Brain Burst
    Thanks jokergod.
    But I already had set steam to open beta though I couldn't find any tab relating to oculus dk2 anywhere. Can you tell me exactly where to find this particular setting please?
    I am so eager to play lunar landing cuz so far my dk2 has so very little use its depressing.
  • Jokergod2000Jokergod2000 Posts: 291
    Nexus 6
    vracan wrote:
    Thanks jokergod.
    But I already had set steam to open beta though I couldn't find any tab relating to oculus dk2 anywhere. Can you tell me exactly where to find this particular setting please?
    I am so eager to play lunar landing cuz so far my dk2 has so very little use its depressing.

    Open steam. Go to library pulldown, games. Right click on Lunar Flight and select properties. Go to Beta's tab. Under the "Select the beta you would like to opt into" choose "dks - Oculus Rift. Close window. It should install and change the name to "Lunar Flight [dk2]". Double click once it's installed.

    Hope it works. Good luck. It's a toss up between Project Cars and this game for me right now.
  • Mental Torment Episode 2 Works.

    I need more horror based games to work with 0.7
  • kojackkojack Posts: 4,571 Volunteer Moderator
    Oculus Share does show which SDK the app is built with. See here:

    https://support.oculus.com/hc/en-us/art ... DK-Runtime
    Hmm, turns out the few I clicked on to see if there was a version field before my post above don't have that field. For example A380 VR Cabin and 3Dea Space Sys are missing the version field.

    Is pre-0.6.0 the only thing it says? Is the field missing for 0.6 or 0.7 apps? The way the announcement is worded makes it sound like the version field is always supposed to be visible.
  • Ryan_WangRyan_Wang Posts: 2
    NerveGear
    richhard1 wrote:
    Wouldn't it be better if oculus were able to display a 0.7 compatible badge on their share page? that way those not compatible would be more inclined to upgrade their demo to the latest SDK.

    Maybe those 'games' which are also supported can have also have a badge on the 'oculus ready games and Demos' thread, maybe at the beginning of the OP's title.


    they should totally do that
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