I've been a big follower of Oculus for a while, and have dabbled in creating my own VR content for a few eyars now using Windows 7 on a boot camp (iMac mid 2011). While the specs aren't entirely up to speed now it has still functioned fine except for the most high end demos.
I upgraded the runtime to version 0.7 today, expecting to lose support for all apps developed in the previous versions and lower. That's to be expected. What I didn't expect however is to find out after the install that apparently this new runtime doesn't even seem to support Boot Camp anymore - something to do with not having compatible drivers?
I am incredibly frustrated at this turn of events as not only has this put an iron wall on my personal development projects but has turned my perfectly working Oculus into a brick incapable of running anything. I know Oculus never intended to support Mac in the first place, but Boot Camp is essentially the same as native Windows except the inability to easily change/upgrade the graphics card. No-where on the 0.7 runtime download page did it state that this would not work on Boot Camp and this is a major problem for us existing Mac users.
I would like to know if there's any fix at all, if there's one or the works, or if not, how to downgrade to the older runtime. Even if I have to miss out on new content while I save up for a separate Windows PC, I'd rather be able to use my Oculus in the meantime.