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Does Microsoft really care about PC gamers?

ThreeDeeVisionThreeDeeVision Posts: 2,087
Wintermute
edited March 2016 in Off-Topic
I am a PC gamer at heart, and have been since about 1992 when I got to try my wealthy friend's Commodore 64. I have owned quite a few consoles as well, but if I could get the game on PC, I played it on PC. Over the years, Microsoft has published many of my favorite PC games (Motocross Madness 1&2, Monster Truck Madness 1&2, Midtown Madness 1&2, Microsoft Flight Sim series, Halo 1&2, Gears of War, Train Simulator, Fable, ect...). For all the awesome titles they put out, there has been a noticeable downward trend for quite some time. Looking at the Microsoft Games Wiki, 2004 was the start of this downward trend. https://en.wikipedia.org/wiki/List_of_video_games_published_by_Microsoft_Studios

Being that the Xbox came out a couple years prior to this downward trend, this tells me they viewed PC gaming as direct competition to their console market and decided to pull back on making PC games for the most part. The amount of titles directly reflects this decision.

With the recent revival of VR, Microsoft is thrusting themselves into the PC gaming picture again. But are their actions actually matching their statements? They keep repeating "we care about PC gaming", yet the only thing I have seen thus far is the ability to stream a Xbox One to my Windows 10 PC (totally pointless waste of resources) and a Xbox One controller with the consumer Rift :roll:. These are not the actions of a company that wants to push PC gaming, these are the actions of a company trying to push a console.

And lets take a look at the latest console. The Xbox One itself is a hodgepodge all-in-one multimedia unit that is good at doing many things but not that great at doing the most important thing it should be doing, and that is playing games. The PS4 beats the Xbox one in every important gaming area from specs to FPS (not to mention all the awesome exclusive titles). The PS4 will have an actual VR interface next year that will provide real VR experiences, and a Virtual cinema can't hold a candle to that. I still love my Xbox 360 dearly and play it daily, but it isn't trying to be an all-in-one media unit. It does exactly what it needs to do, and does it well.

Next year will finally be the year of consumer VR, and Microsoft is showing up late to yet another ballgame. They lost out on MP3 players (Zune fail), Smart Phones (Nokia fail), and are again behind the ball on the next big technological breakthrough (Virtual Cinema fail). People are looking for the next great gaming experience, and the Star Citizen crowd funding campaign is directly a result of that. They are nearing 100 million dollars of pledge money and the game isn't even done yet! You can't tell me there isn't a PC gaming market, we have put our money where our mouths are!

Instead of providing VR Cinema Xbox streaming that totally defeats the purpose of PC VR and teasing things like "Halo 5 might come out on PC someday", they need to step up and actually do something for the PC gaming community. If you build it, they will come!
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Comments

  • I am a PC gamer at heart, and have been since about 1992 when I got to try my wealthy friend's Commodore 64. I have owned quite a few consoles as well, but if I could get the game on PC, I played it on PC. Over the years, Microsoft has published many of my favorite PC games (Motocross Madness 1&2, Monster Truck Madness 1&2, Midtown Madness 1&2, Microsoft Flight Sim series, Halo 1&2, Gears of War, Train Simulator, Fable, ect...). For all the awesome titles they put out, there has been a noticeable downward trend for quite some time. Looking at the Microsoft Games Wiki, 2004 was the start of this downward trend. https://en.wikipedia.org/wiki/List_of_video_games_published_by_Microsoft_Studios
    The down-spiral is a shame! And even though they have Xbox, they should definitely care about the PC gamers too. Why? Because PC gaming is one of the most important edges that Windows have over Mac. A lot of people do not get Macs simply because they want to play games (seriously or just casually).
    I work as a graphic designer. In my spare time I do VR experiments, PC gaming and write for http://www.headphonesunboxed.com about Bluetooth and gaming headphones.
  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    OcuKarl wrote:
    I am a PC gamer at heart, and have been since about 1992 when I got to try my wealthy friend's Commodore 64. I have owned quite a few consoles as well, but if I could get the game on PC, I played it on PC. Over the years, Microsoft has published many of my favorite PC games (Motocross Madness 1&2, Monster Truck Madness 1&2, Midtown Madness 1&2, Microsoft Flight Sim series, Halo 1&2, Gears of War, Train Simulator, Fable, ect...). For all the awesome titles they put out, there has been a noticeable downward trend for quite some time. Looking at the Microsoft Games Wiki, 2004 was the start of this downward trend. https://en.wikipedia.org/wiki/List_of_video_games_published_by_Microsoft_Studios
    The down-spiral is a shame! And even though they have Xbox, they should definitely care about the PC gamers too. Why? Because PC gaming is one of the most important edges that Windows have over Mac. A lot of people do not get Macs simply because they want to play games (seriously or just casually).

    Completely agreed, and thanks for the input! I hear the new Fable game will finally allow a PC to play with a XBOne, and that is great news, but it is something that should have been done with the first Xbox. The PC should have never been viewed as direct competition, but rather another source of revenue.

    The Windows 10 gaming marketplace is a joke as of right now. Full of mobile games that don't remotely use the power of the gaming PC. Luckily not every game developer has hung the PC gamer out to dry. I am really thankful for developers like the ones at Cloud Imperium that are trying to push the limits of PC hardware and not structuring their game to the limitations of a console.
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  • OcuKarl wrote:
    I am a PC gamer at heart, and have been since about 1992 when I got to try my wealthy friend's Commodore 64. I have owned quite a few consoles as well, but if I could get the game on PC, I played it on PC. Over the years, Microsoft has published many of my favorite PC games (Motocross Madness 1&2, Monster Truck Madness 1&2, Midtown Madness 1&2, Microsoft Flight Sim series, Halo 1&2, Gears of War, Train Simulator, Fable, ect...). For all the awesome titles they put out, there has been a noticeable downward trend for quite some time. Looking at the Microsoft Games Wiki, 2004 was the start of this downward trend. https://en.wikipedia.org/wiki/List_of_video_games_published_by_Microsoft_Studios
    The down-spiral is a shame! And even though they have Xbox, they should definitely care about the PC gamers too. Why? Because PC gaming is one of the most important edges that Windows have over Mac. A lot of people do not get Macs simply because they want to play games (seriously or just casually).

    Completely agreed, and thanks for the input! I hear the new Fable game will finally allow a PC to play with a XBOne, and that is great news, but it is something that should have been done with the first Xbox. The PC should have never been viewed as direct competition, but rather another source of revenue.

    The Windows 10 gaming marketplace is a joke as of right now. Full of mobile games that don't remotely use the power of the gaming PC. Luckily not every game developer has hung the PC gamer out to dry. I am really thankful for developers like the ones at Cloud Imperium that are trying to push the limits of PC hardware and not structuring their game to the limitations of a console.
    Yeah I agree. PC is the only thing that currently can be used for people who take their gaming really seriously, but it's sad when Windows does not take it seriously.
    I work as a graphic designer. In my spare time I do VR experiments, PC gaming and write for http://www.headphonesunboxed.com about Bluetooth and gaming headphones.
  • obzenobzen Posts: 713
    Nexus 6
    Looking at how successful Steam is as a publication platform, and how the PC gaming hardware is doing, I wouldn't worry. I don't see anything replacing PCs at the cutting edge of game development and gaming.

    Microsoft focuses it's efforts on the XBox One, sure (no more Microsoft hardware or games), but I don't see that as a hindrance. DirectX is still going strong, and they have the best development tools, while remaining an open platform.
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  • zork2001zork2001 Posts: 557
    Trinity
    First off I want to give a shout out to Midtown Madness! Wut wut. It was the first and still probably is the only racing game I have ever had fun with and I never hear anyone ever bring it up.


    Second off Microsoft is a software/tec company that has their hands in everything, if they don’t have their filthily little paws in it they have board meetings about how they can put their hands in it. Does Microsoft as a company care about gaming? Is that a joke were you not listening to what they were trying to do with the xbox1? Keep it online and controlled not let you share games, some of the most fascist stuff you ever heard. No the company does not care about games; games is just another part of tec business to them. Even the OG xbox and I believe the 360 they were losing money on every console, they were just after the market share.
  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    @zork2001 - Yeah, Midtown Madness was definitely awesome. I will never forget the guilty pleasures of smashing through the spectators for more points in cars fashioned with large blades. Motocross Madness 2 made me build my first gaming PC. I still play MS Flight Sim X weekly. Microsoft Studios makes some great games.

    And I completely agree with your POV on game sharing. There should be no limitations placed on the physical discs. If I purchase a game and want to lend it to a friend, I should be able to do so. The fact that Microsoft would try to limit this shows just how out of touch they are. Backwards compatibility should have always been a given, not a limited 'bonus' later on. The Wii-U did this better than any of the new consoles.

    @obzen - I am not worried about there being a lack of PC games, especially with the likes of Steam and Origin around. I was just venting my frustrations with Microsoft and how they are pretending to care about PC VR gaming and PC gaming in general, but their actions always speak louder than their words. When the Microsoft rep came out and introduced a gamepad and Virtual Cinema Xbox One streaming at the Oculus Touch reveal presentation I laughed along with everyone else, because it was seriously a joke. They are blatantly pushing a console on PC gamers and using the Oculus platform to do it. I am pretty surprised more people weren't as offended by this as I was.

    Just last week, one of the Halo 5 developers teased that they might release the game on PC. I am so sick of crap like this. Either do or don't release it, but stop teasing.
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  • kojackkojack Posts: 5,897 Volunteer Moderator
    @zork2001 - Yeah, Midtown Madness was definitely awesome. I will never forget the guilty pleasures of smashing through the spectators for more points in cars fashioned with large blades.
    Sounds like you are thinking of Carmageddon. Midtown Madness was the completely non violent game with normal cars and every pedestrian always leaped out of the way before you could hit them.
  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    kojack wrote:
    @zork2001 - Yeah, Midtown Madness was definitely awesome. I will never forget the guilty pleasures of smashing through the spectators for more points in cars fashioned with large blades.
    Sounds like you are thinking of Carmageddon. Midtown Madness was the completely non violent game with normal cars and every pedestrian always leaped out of the way before you could hit them.

    Oh yeah! Wups my bad.
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  • kojackkojack Posts: 5,897 Volunteer Moderator
    Both very fun games. :)
  • kevingullingkevingulling Posts: 86
    Hiro Protagonist
    zork2001 wrote:
    Does Microsoft as a company care about gaming? Is that a joke were you not listening to what they were trying to do with the xbox1? Keep it online and controlled not let you share games, some of the most fascist stuff you ever heard. No the company does not care about games; games is just another part of tec business to them. Even the OG xbox and I believe the 360 they were losing money on every console, they were just after the market share.

    It is not actually even legal for a corporation to 'care' about anything but money. I am a CEO and there are actually laws in place that force you to make decisions based on monetary gains rather than ethics or empathy. Most (or many) CEO's and execs are legitimate psychopaths. Now think of Christian Bale from American Psycho and multiply him by 10 and you've got your Microsoft board of 'caring' directors. Capitalism 101.
  • AshlesAshles Posts: 515
    Art3mis
    It is not actually even legal for a corporation to 'care' about anything but money. I am a CEO and there are actually laws in place that force you to make decisions based on monetary gains rather than ethics or empathy.
    Which laws? Non-profit making decisions can certainly get you fired by the shareholders, but which laws forbid you to make decisions based on ethics/empathy?
    "Into every life a little fantasy must fall..."
  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    Had another look at the Windows 10 games in the Live Marketplace and it is still horribly bad.

    I have never seen so many free-to-play mobile POS games in my life.
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  • zork2001 wrote:
    Does Microsoft as a company care about gaming? Is that a joke were you not listening to what they were trying to do with the xbox1? Keep it online and controlled not let you share games, some of the most fascist stuff you ever heard. No the company does not care about games; games is just another part of tec business to them. Even the OG xbox and I believe the 360 they were losing money on every console, they were just after the market share.

    It is not actually even legal for a corporation to 'care' about anything but money. I am a CEO and there are actually laws in place that force you to make decisions based on monetary gains rather than ethics or empathy. Most (or many) CEO's and execs are legitimate psychopaths. Now think of Christian Bale from American Psycho and multiply him by 10 and you've got your Microsoft board of 'caring' directors. Capitalism 101.

    Hmm... quite insightful *cough* post :shock:
    2971694-ezgif.com-gif-maker%284%29.gif
  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    Yep, I rest my case. They are actually putting limitations on games that are bought through the Live Marketplace!

    http://www.pcworld.com/article/3038428/windows/why-serious-pc-gamers-should-ignore-the-windows-store.html

    No SLI support?! No v-sync settings?! Locked FPS and no access to FPS counters?! No macro support?! Locked into borderless fulscreen?!

    And the comment under the article: "None of this a problem unless your running an old piece of junk, windows store is awesome beats steam hands down." -Jeff Tech

    Hahahaha! OK, Windows store beats Steam HANDS DOWN?! With the awesome selection of ONE WHOLE AAA GAME?! Not to mention the glaring limitations of FPS, SLI, V-Sync, ect!

    Jeff 'Tech' doesn't have any 'Tech' experience, I can tell you that.
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  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    And I double rest my case. Microsoft proposes closing Lionhead Studios and cancelling the new Fable game that was supposed to be one of the first games to be cross compatible with PC and Xbox One.

    Another great move for PC gaming! :?

    http://venturebeat.com/2016/03/07/microsoft-cancels-fable-legends-and-proposes-closing-lionhead-studios/
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  • cyberealitycybereality Posts: 26,156 Oculus Staff
    I heard a lot of complaints, but Gears of War Ultimate Edition is actually cool. The first DirectX 12 release for Windows 10. Granted, it could have been optimized better (have to run on medium w/ a 980) but it looks pretty nice.
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  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    I heard a lot of complaints, but Gears of War Ultimate Edition is actually cool. The first DirectX 12 release for Windows 10. Granted, it could have been optimized better (have to run on medium w/ a 980) but it looks pretty nice.

    The Gears games are great, and it was nice to get a couple of them on PC, although I had to buy them on Xbox to play with my friends (games for gold gave a couple away which was nice). I thought these games should have been cross-platform though. It was a big let down the first time I tried to host up a game on my PC and send an invite to my friend on xbox, get all the way to him joining the game and he gets the 'please insert windows disk' error. Doesn't look like they are making the new one cross-platform either. I might still pick it up because the original game was so good, but I will be waiting for a sale.

    I was really looking forward to the new Fable game and the fact it was cross-platform. I felt it was a huge step in the right direction. Ah well, if it wasn't VR compatible, I probably wouldn't be spending much time with it anyway.
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  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    I saw Killer Instinct for free on Windows marketplace and downloaded it.  It looks awesome although I have the bug where the game is way too fast.  I hear it has something to do with refresh rate of the monitor, so I am betting my 120Hz monitor is doubling the game speed  :D.  It looks like Sabrewulf is the only playable character on the free version, but I will most likely buy the entire game when they get the graphics issue sorted.

    Not bad Microsoft, not bad at all.
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  • foulplayfoulplay Posts: 17
    NerveGear

    I think MS moved their focus from PC to console, but they did still iterate on Direct X which has been the foundation for most PC games.

    The Win10 store is poor right now, and the Xbox windows application isn't very useful even though I do own a decent gaming PC and an Xbox One, but hopefully they will improve things over time.

    They fixed the initial Gsync problem with GOW Ultimate on PC and it now supports 4k textures and ultrawide resolutions so my 21:9 monitor is supported now, all that's left is support for overlays and SLI.

  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute

    Boy, Microsoft really missed the mark at E3 this year compared to the competition.  Sony was all about new games and giving the people exactly what they wanted.  All sorts of new VR titles and great games to look forward to.

    Xbox was all about hardware and customized controllers (wow who cares about coloring a controller)?!  I am a hardware guy and I do enjoy new hardware news, but E3 should be about giving people something exciting to look forward to.  Good software will sell the hardware, there is no need to use E3 to announce hardware unless it is a huge change (a slim XBOne and customized controller colors doesn't quite fit that bill in my opinion).  The best thing I heard from them was Project Scorpio which doesn't come out until the end of next year (this could easily have been an E3 2017 announcement instead).  The slim XBone is a nice touch, but when the competition is outselling you 2 to 1 you need to do better.

    Gears of War allowing Windows 10 and Xbox One cross compatibility is another great thing I heard, but they should have been doing things like that a loooong time ago.

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  • HanoverHanover Posts: 549
    Neo
    My gaming PC has an HDTV plugged into one of it's HDMI ports, and I use my TV for a monitor when I play games most of the time.  I use a game pad when I play games like Far Cry 4 and Tomb Raider.  So what's the difference?  

    Since when have the games been less important than the hardware they're running on, even if the hardware can provide the same experience regardless?  
  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    edited June 2016
    New game > colored controller in my opinion, I thought that was pretty clear.

    And your second paragraph is exactly my point.  Games are always more important, the better the hardware, the better the game.  It has ALWAYS been about the games.
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  • ZenbaneZenbane Posts: 14,735 Valuable Player
    Microsoft was the number 1 platform for the PC gaming revolution, from MS Windows to MS-DOS: WarCraft, Diablo, Dungeon Master, Eye of the Beholder, Planescape: Torment, Fallout... the list is endless.

    Giving the PC gaming industry the best memories and amazing history thanks to a platform everyone could play them on is proof enough. There was a huge shift in history that made PC Gaming less profitable than Console gaming, and Microsoft adjusted accordingly because having a caring heart doesn't pay the bills. They bought one of my favorite PC gaming designers, Bungie, and turned them in to a Console game maker. I'm okay with that.

    PC Gaming is making a comeback and Microsoft will adjust accordingly. Since when is a corporation supposed to make decisions based solely on its proverbial heart? Has anyone looked in to the Oil & Gas industries that fuel your cars? lol
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  • danknugzdanknugz Posts: 1,988
    3Jane
    Did you guys hear that Kbm support is finally coming to xbox... After literally 10 years... If ms really cares about PC gamers, they would have supported Kbm when 360 launched.

    They're only doing it now cause they've been backed into a corner. If they dominated ps4, chances are we wouldn't be having any of this PC talk. I fail to be convinced, but I would be lying if I said I wasn't excited about the potential for forza horizon 3 in VR.
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  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    My point exactly.  They showed a lot of interest in the PC market at first, then purposely nerfed it to sell more XBoxes.  Have you looked at the Windows Live Marketplace at the pitiful games selection?  Oculus Home just came out yet they are trouncing Windows Live in quality games.

    It can only get better from here because as of right now it is really bad.
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  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    @danknugz, I think they are finally getting with the program.  I hear the new Gears game will be cross-compatible for Win 10 and XBOne, so they are finally doing something they could have been doing since the first XBox. 
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  • ZenbaneZenbane Posts: 14,735 Valuable Player
    edited June 2016
    danknugz said:
    Did you guys hear that Kbm support is finally coming to xbox... After literally 10 years... If ms really cares about PC gamers, they would have supported Kbm when 360 launched.

    They're only doing it now cause they've been backed into a corner.
    Backed in a corner? Sure, if we ignore math:

    Sony net worth: 34 billion
    Microsoft net worth: 400 billion

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  • ThreeDeeVisionThreeDeeVision Posts: 2,087
    Wintermute
    PS4 is outselling the XBox One 2 to 1, yes, that obviously has made them uncomfortable.
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  • ZenbaneZenbane Posts: 14,735 Valuable Player
    Hasn't it been that way from the beginning? The PlayStation has always been a superior console. Microsoft simply dipped their feet in the console waters; to claim that they are moving to VR Support because they are "backed in a corner" despite their overwhelmingly superior worth is fairly unreasonable. Microsoft may be successful by their own Standards; they don't have to beat Sony in order to say they achieved their goals.
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  • ZoomieZoomie Posts: 1,777 Valuable Player
    @danknugs said MS is adding KBM support because they're feeling backed into a corner.  He said he's excited about Forza in VR. 
    He did not say MS was moving into VR because Sony backed them into a corner.

    There, misunderstanding cleared up. 
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