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Elite Dangerous Question

Anonymous
Not applicable
I just read:

http://www.pcgamer.com/elite-developer- ... ver-oculus.

With a follow up from frontier here:

https://forums.frontier.co.uk/showthread.php?t=226300

Question is: How come it seems like Valve is going out of it's way to send companies stable versions (and they have not even started pre-orders yet), but someone like Elite cannot get SDK version 1.0?


Update: another article/opinion:

http://arstechnica.com/gaming/2016/01/d ... ulus-rift/
2 REPLIES 2

Lionreza
Explorer
Maby valve having 12 years experience in helping developer integrate there software into games might be relevant

Dreamwriter
Rising Star
Because the HTC Vive was supposed to be released first, in 2015, so of course they released the "final" version of their SDK sooner. Oculus told everyone their schedule of when their SDKs were going to be released, and 1.0 was scheduled for December, and that's when it was released, to anyone who had a CV1 prototype.

Oculus also has a much more complicated, more complete SDK with more features.