Just because I was curious myself, I got some USB 3.0 and HDMI extension cables. I used them with both the sensor and the consumer headset. They're standard 10 foot passive cables. They seem to work with no problem. Cheers.
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Also presents another option of having short extension cables coming out of the back of your PC for easy access to plug/unplug the Rift without reaching behind your PC.
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Excellent news Cyber, thanks for posting the results. So with the extensions, what was the overall length?
As a quick confirmation, I believe I've seen this already but wanted to be certain. The base out of the box length of all the cords including for the sensor is each 12 feet or four meters, correct? I want to be certain since my computer in on a desk in a corner of my living room but I want to set up my sensor on by living room table (under 12 feet from my computer) and then play from my living room couch.
http://www.amazon.com/gp/product/B00JJ517VI
http://www.amazon.com/gp/product/B00C7SA21U
Even though Rift uses HDMI 1.3, it's probably safer to get the 1.4 (4K/3D compatible) cables.
The extension cables were 10 feet each. The headset cable is supposed to be 4 meters (I didn't measure, but sounds right), so total length of the main cable is probably around 22 feet after extension. I'm not actually sure how long the sensor cable is. It may be slightly shorter but enough to place anywhere on an average desk without extension.
Yes, I do recall there being some problems with extension cables and DK2, but I'll keep testing on the setup and report back if there are any issues.
I'm not sure if hubs would work, as they may be bandwidth limited.
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The USB 3.0 standard does not directly specify a maximum cable length, requiring only that all cables meet an electrical specification: for copper cabling with AWG 26 wires the maximum practical length is 3 meters (9.8 ft).[83]
Also..
http://www.yourcablestore.com/USB-Cable ... _42-1.html
I bought HDMI 2.0 cables. Should those work?
Specifically this one
http://www.amazon.com/gp/product/B00GBB ... ge_o00_s00
As well as this active usb 3.0
http://www.amazon.com/gp/product/B00DMF ... ge_o00_s00
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Awesome, I did some read/write tests on it and it's just as fast/slightly faster(no idea how) than my USB 3.0 front ports, so it should be fine.
Not sure what I could do to test the hdmi extension.
I had to check twice it was an actual post from you. Quite out of character, are you sure Elitespa's work colleague has not accessed your account?
Has anyone tested this? I have a USB 3.0 hub that I just got, and I'm wondering if it will work.
Link to the specific hub:
https://www.amazon.ca/gp/product/B00G92 ... UTF8&psc=1
- Arthur C Clarke
http://www.amazon.com/gp/product/B00GBBT17K?psc=1&redirect=true&ref_=oh_aui_detailpage_o00_s00
does NOT work.
For $30, worth a try....thanks
http://www.amazon.com/gp/product/B00JJ517VI
Detected but no video
As well as the 10ft version of this
http://www.amazon.com/gp/product//B00GBBSZFE
not detected at all
using a GeForce 970
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update: I used the Vive's link box with the HDMI and USB extender, they worked.
I have a 3' one that showed distorted video (lots of green pixels).
All other HDMI cables I tried showed no video at all. I did like 4 of them.
I've got an order in for in for one of these: http://www.amazon.com/KabelDirekt-Extension-Cable-1080p-Ethernet/dp/B012ASW624?ie=UTF8&psc=1&redirect=true&ref_=oh_aui_detailpage_o00_s00
I'll reply back and let you know if they work.
No issues at all extending the USB 3.0.
Best results so far though: It works for a little while blinks black for a sec and comes back. It's ultimately not usable though. The Rift keeps "unplugging/replugging".
Very frustrating. My computer is situated well back from my play space so half my cable is eaten up before it becomes useful.
@Cyber: Any plans for Oculus to sell an approved and working extension?