God-Rays are real and disappointing coming from DK2 — Oculus
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God-Rays are real and disappointing coming from DK2

MaxxgoldMaxxgold Posts: 351
Trinity
edited May 2016 in General
I just received my Rift, and while I'm very happy with most of the changes one thing glaringly sticks out, "God-Rays". Its like having smudges on your sunglasses. Yeah you can see, but the smudge just keeps annoying you until you clean your sunglasses or get a new pair. I sympathize with anyone who is annoyed by this. Before I got my CV1 I thought people were just complaining to complain, but the God-Rays are a big negative. The issue I have is that my DK2 has no God-Rays. There is no way this ever should have been released to the public in this state. These lenses literally ruin the VR experience.  My first impression after seeing the God-Rays first hand was, why would anyone release this to the public. The lenses are fine if there is plenty of light but anything that has just a hint of darkness in it and the God-Rays are there to annoy you. I haven't enjoyed anything since putting on the CV1. I'm going to give this a try for a week to see if I can get used to it, if not; I really think I'm going to sell this unit and make a few hundred dollars and just use the DK2 until the next generation. They should have stuck with the same lenses in the DK2. Those lenses are awesome and these Fresnel lenses are terrible. I believe Lucky Palmer said he would never use Fresnel lenses. I wonder what happened to make them use lenses they said they would never use? 



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Comments

  • Nobbs66Nobbs66 Posts: 722 Poster of the Week
    Why did you just post a pic from a video done by one of the volunteer mods?
    i7 5820K @ 4.4ghz | R9 Fury Tri X @ 1150mhz | 16GB DDR4 2133mhz
  • MaxxgoldMaxxgold Posts: 351
    Trinity
    Nobbs66 said:
    Why did you just post a pic from a video done by one of the volunteer mods?
    I think its obvious but maybe you don't have enough insight to figure it out?
  • ZandilZandil Posts: 975
    3Jane
    I get vary minor God rays, but hardly notice them once i'm playing, I got more glare / misty look, when in oculus Home in CV1 if you look up above the menu just before you see the ceiling lights I get a slight mist / glare affect up the top, after a few minutes in the CV1 I barley notice it and once in a game etc it's basically gone.   

    I really want to try someones CV1 who thinks they are an issue and see if there is a difference in lenses in each CV1
  • DaftnDirectDaftnDirect Posts: 4,719 Valuable Player
    @Zandil, I think the misty look is the rays being uniformly spread over the whole area.. because the whole area is bright. This results in reduced contrast compared with DK2... but on the upside you don't notice individual rays on bright views. 
    Intel 5820K OC@4Ghz, Titan X (Maxwell), 16GB Corsair Vengeance DDR4, ASRock X99 Taichi, Samsung 500Gb 960 Evo M.2, Corsair H100i v2 Cooler, Inateck KTU3FR-4P USB 3 card, Windows 10 Pro v1903 (18362.175)
  • ZandilZandil Posts: 975
    3Jane
    edited May 2016
    @Zandil, I think the misty look is the rays being uniformly spread over the whole area.. because the whole area is bright. This results in reduced contrast compared with DK2... but on the upside you don't notice individual rays on bright views. 
    I'm very happy with it overall only had it 4 days but after reading so much about glare god rays etc leading up to getting mine was starting to panic a bit, once i spent a couple of hours with CV1 I can now never play a flat game again. 

    Tip: stay away from forums and reddit etc leading up to getting your CV1, it just causes you unnecessary stress.
  • DaftnDirectDaftnDirect Posts: 4,719 Valuable Player
    Good tip and I totally agree. I don't even think about rays when I'm using it now
    Intel 5820K OC@4Ghz, Titan X (Maxwell), 16GB Corsair Vengeance DDR4, ASRock X99 Taichi, Samsung 500Gb 960 Evo M.2, Corsair H100i v2 Cooler, Inateck KTU3FR-4P USB 3 card, Windows 10 Pro v1903 (18362.175)
  • TrytipedTrytiped Posts: 267
    Nexus 6
    edited May 2016
    I can clearly see the god rays in my rift, its a bit embarrassing to show off to others when it glares but overall the experience of virtual reality and the quality of the rift is more then worth it.

    Lenses are often extremely expensive and moving up to better lenses could be a cost difference of up to a couple hundred dollers so just try to appreciate the experience.
    (I know cause I owned both a telescope and a camera)
    giphy.gif
  • MaxxgoldMaxxgold Posts: 351
    Trinity
    Just a side note, but I took off my contacts and the God-Rays are not as bad. The lenses allow me to see clearly without my contacts so this may work out. 
  • ZandilZandil Posts: 975
    3Jane
    I normally wear glasses for reading and monitor use, used them for Dk2, CV1 I don't need them except Elite, I can read text but glasses would make it that bit clearer. 
  • OblongshipOblongship Posts: 254
    Nexus 6
    Maxxgold said:
    Nobbs66 said:
    Why did you just post a pic from a video done by one of the volunteer mods?
    I think its obvious but maybe you don't have enough insight to figure it out?
    No need to be rude.
  • HiThere_HiThere_ Posts: 1,275
    3Jane
    Well so far forum users have confirmed that god rays are a thing, but you forget about them after a while.
  • cyberealitycybereality Posts: 26,156 Oculus Staff
    I don't notice them most of the time, aside from loading screens which don't really matter. You can see them a lot on static content, like 360 photos, but when playing games they are rarely distracting. I mean, if you look you will see them, but it's sort of minor if you're not paying attention.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
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  • LuscaLusca Posts: 171
    Art3mis
    edited May 2016
    People keep reporting variable experiences with the "godrays". Is there some variability in the lenses? People who normally wear glasses? Normal variability in eyesight? Or is it expectations? Anyone try to track this stuff?
  • ZoomieZoomie Posts: 1,777 Valuable Player

    For those of you with a CV1 Rift, try changing your distance from the lenses and see what effect it has.  I've experimented by pulling the headset away from my face and by crushing my face into the foam.  I also moved the headset around (up/down/left/right) while I was observing strong god rays.  The load screens of "The Climb" are a great 2-3 min period with constant god ray conditions.

    I find that position has a pretty strong impact on the appearance and severity of crepuscular 'god' rays.  I have a the rays are affected by facial structure and the resultant distance from the lenses.  They're pretty tame for me, but if my headset isn't seated well or slips out of the sweet spot, especially in Elite, I first notice because the god rays are much more pronounced.

    Any sufficiently advanced technology is indistinguishable from magic.
    - Arthur C Clarke
  • K33LK33L Posts: 32
    Brain Burst
    I may need to try glasses or something, I agree that when playing something its not as prominent.  But if theres a word anywhere or any lettering mine is awful.  I'd like to look at someone elses to compare.  The overall graphics is amazing though, I'm the same as trytiped, I don't even really want to show anyone due to them being that bad on mine.  Maybe I just need to spend more time inside of it.
  • bigmike20vtbigmike20vt Posts: 3,809 Valuable Player
    Lusca said:
    People keep reporting variable experiences with the "godrays". Is there some variability in the lenses? People who normally wear glasses? Normal variability in eyesight? Or is it expectations? Anyone try to track this stuff?
    it could be depending on what apps they try.

    sometimes it is barely noticeable, other times it is so bad you may think it is a bug/fault/nuts artistic choice.

    the good news it is obviously circumventable, in time devs will learn to work around it and minimise the problem
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • KarlHungusKarlHungus Posts: 41
    Brain Burst
    God Rays is a major part on why I sold my CV1 
  • whoa182whoa182 Posts: 381
    Trinity
    edited May 2016
    I disagree. The God Rays on my Rift are a non-issue for me. I rarely ever noticed them when playing games and do not ruin or distract from the experience. 
    CPU: i5-4690K 4.50 GHZ RAM: 8.00 GB Corsair Vengence GFX: Nvidia GTX 970 HDD: 2TB MONITOR: Samsung U28D590 27" 4K Res
  • wickfutwickfut Posts: 202
    Art3mis
    edited May 2016
    whoa182 said:
    I disagree. The God Rays on my Rift are a non-issue for me. I rarely ever noticed them when playing games and do not ruin or distract from the experience. 
    For some people who come from a DK2 and are used to having no god rays, they aren't a non-issue and we do notice them and get distracted by them. 
  • LuscaLusca Posts: 171
    Art3mis
    I have a coworker who has a rift with a color calibration issue.I've heard that there were a bunch of units shipped with the issue. So it makes me wonder about whether there are issues due to manufacturing variability..
  • maxpare79maxpare79 Posts: 1,778
    Project 2501
    I was so scared about the god rays and I was prepared for the worst, once I got my CV1, it's the first thing I wanted to test. And you know what they are a non-issue, sure they will pop now and then especially around text, but most of the time I don't see it at all. I read somewhere that everyone experience the god rays differently so maybe some people are seeing more then others. 

    Due to time constraint I only logged around 5 to 10 hours in my Rift, but it's enough to say that God Rays don't bother me at all.  But like I said, maybe some people are more prone to experience it then others?
    I am a spacesim/flightsim/racesim enthusiast first :-) I7 4770k@4.3, 16gb RAM/ Asus 1080 Strix Former DK2 Owner/Gear VR owner/CV1
  • MaxxgoldMaxxgold Posts: 351
    Trinity
    edited May 2016
    Zandil said:
    @Zandil, I think the misty look is the rays being uniformly spread over the whole area.. because the whole area is bright. This results in reduced contrast compared with DK2... but on the upside you don't notice individual rays on bright views. 
    I'm very happy with it overall only had it 4 days but after reading so much about glare god rays etc leading up to getting mine was starting to panic a bit, once i spent a couple of hours with CV1 I can now never play a flat game again. 

    Tip: stay away from forums and reddit etc leading up to getting your CV1, it just causes you unnecessary stress.
        So you would rather people not be informed of any possible issues? Granted that reddit forums are full of misleading posts, but this is a real issue and many people are affected by it. I'm glad that the glare in your eyes doesn't bother you, but it really bothers me. I'm sorry if letting people know about it on a forum is somehow wrong. 

    Coming from the DK2, the CV1 is a big disappointment for me. No God-Rays to glaring lights shining in my eyes. 

    Tip:  Before spending 600 dollars on a product from a company that can not deliver anything on time, we still don't know when we are getting touch-controllers, do some research and test out the unit at a Best-Buy, or any place that is Demoing the CV1, to see if the God-Rays bother you.
  • USMCGrunt0307USMCGrunt0307 Posts: 103
    Hiro Protagonist
    Maybe there's a correlation between faith and observed Rift god rays...God is speaking to his people!

    I've put about 4-5 hours into the Rift since I got it yesterday and, while I can see the god rays, they're not distracting once I start playing the game.

    As a side note, I'd get queasy during the Eve: Valkyrie beta with a DK2, so far I haven't felt any kind of sickness at all through all my play sessions.  The quality is much better on the CV1. 
  • Protocol7Protocol7 Posts: 276
    Nexus 6
    During games I don't notice the god rays much, but in Virtual desktop, when I have a bright virtual monitor screen against darker surroundings, I get a lot of glare. Big sheets of light, not just rays. It's not a deal breaker for me but I can see why people would prefer the old lenses.
  • ChoronzonChoronzon Posts: 341
    Nexus 6
    Wildly conflicting views - on one hand 'I don't notice them', on the other 'I sold my Rift because of them'. 

    For some, lens-flares are not an issue. Great. But my decision to buy CV1 or not is based on stuff like this - I, too, come from DK2 and I don't want to upgrade to some visual impairment that 'in time devs will work around it'. Not good enough.

  • FredrumFredrum Posts: 211
    Nexus 6
    edited May 2016
    I have to say i find them pretty distracting too but before you decide to go retro with your dk2 you should take a look at the dk2-cv1 comparison youtube vid someone posted on reddit today.
    ( i have both headsets too )

    https://m.reddit.com/r/oculus/comments/4jb1e4/oculus_rift_dk2_cv1_side_by_side_lens_view/
  • ZoomieZoomie Posts: 1,777 Valuable Player
    edited May 2016
    Great video Fredrum.  Definitely matches my experience.  I'm one of those guys who isn't too upset about god rays, but I also wonder if maybe they vary from headset to headset.  They also seem to be a lot worse for people wearing contacts, whereas people who wear glasses don't see them as a big deal because they see the same sort of lens flares with... well...  glasses.

    I don't use any sort of corrective eyewear and while I do see the god rays, they're a minor annoyance compared to the massive optical upgrade from DK2 to CV1.
    Any sufficiently advanced technology is indistinguishable from magic.
    - Arthur C Clarke
  • USMCGrunt0307USMCGrunt0307 Posts: 103
    Hiro Protagonist
    Wildly conflicting views - on one hand 'I don't notice them', on the other 'I sold my Rift because of them'. 

    For some, lens-flares are not an issue. Great. But my decision to buy CV1 or not is based on stuff like this - I, too, come from DK2 and I don't want to upgrade to some visual impairment that 'in time devs will work around it'. Not good enough.

    Look at the video Fredrum posted and at 31 seconds pause it, there are god rays all around that text.  That's the kind of stuff some people are adamantly complaining about.  Is it there, can you see it if you're looking for it?  Yes.  Now, there are definitely other times where the rays are much worse and much more noticeable but that's where there is pure white on pure black, I haven't played a game yet where that's part of the gameplay.

    This isn't a visual impairment that matters during gameplay.  I have yet to think, "Wow, I'd have done X so much better if it weren't for those damn god rays!"  Everything else about the CV1 is better than the DK2 (fellow owner) that you'd be doing yourself a serious disservice by sticking with the DK2 over this single point.

    Audio sounds great
    Comfort is much improved
    SDE isn't even going to enter mainstream vernacular with VR, it's practically nonexistent
    The feel in game is much better (I'd get slightly queasy in Eve on DK2, nothin but good times in CV1)
     
  • dead4suredead4sure Posts: 263
    Nexus 6
    edited May 2016
    Apologies for the crappy focus on these, but this is what my lenses look like. the central area seems OK but the larger area seems to have some areas that are clear and others that are more opaque. I do wonder if this has an effect on god rays as they are really apparent on the outer area of my lenses. It may not be related but they do look a bit hit and miss on the quality to me.


  • TwoHedWlfTwoHedWlf Posts: 2,234 Valuable Player
    Wildly conflicting views - on one hand 'I don't notice them', on the other 'I sold my Rift because of them'. 

    For some, lens-flares are not an issue. Great. But my decision to buy CV1 or not is based on stuff like this - I, too, come from DK2 and I don't want to upgrade to some visual impairment that 'in time devs will work around it'. Not good enough.

    Look at the video Fredrum posted and at 31 seconds pause it, there are god rays all around that text.
    Where?  I don't see any godrays.  It looks a tiny bit blurrier than I'd expect, but I don't see any god rays.   In fact, most of the guys pics seem to be slightly out of focus compared to other people's pics.
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