05-21-2016 04:36 PM
05-21-2016 07:25 PM
05-21-2016 08:30 PM
05-21-2016 08:47 PM
05-21-2016 08:51 PM
05-21-2016 08:57 PM
digitaldeity said:
Why not give EVGA support a call? They are open 24 hours. You shouldn't have to spend more money when it's not your fault. If anything, Oculus or Nvidia should be supplying the converters depending on who's fault it is.
05-21-2016 09:24 PM
05-22-2016 08:37 AM
digitaldeity said:
I called Nvidia Tech support. I was told that this is a known problem with the cv1 with some of the Evga cards. The phone tech that I spoke with told me that Oculus built the voltage specifications out of range, and that's what's causing the problem. I should have recorded the call to get the exact wording. Anyway, it was a quick call since they were already aware of the problem. They are going to rma my 980ti. Before a replacement is sent, they are going to test it to make sure that it works with the Oculus Rift.
If you are thinking about buying an Evga 980ti card, I would buy directly from Evga and tell them that you intend to use it for an Oculus Rift. FWIW, I was told that they don't have problems with the Vive because it was built to spec., but what prompted me to call was a reddit thread where Vive and Oculus 980ti customers were having display issues with Evga cards.
Now that I think about it, I don't know if it's exactly Oculus's fault because I was having issues with my Dk2 with the same 980ti
It did cross my mind that neither Nvidia or Oculus hasn't mentioned anything if it's a known issue, and I wasted my weekend trying to determine if it's my hardware or software causing the issue.
05-22-2016 10:29 AM
05-22-2016 02:21 PM