Hi Everybody

,
As Oculus doesn't want to give us an Offline Oculus Runtime Installer to people who are suffering from poor internet connection ( like me , long live Egypt

) .
or just don't want to download that data over and over again for every Windows installation process .
Here are the offline installer files ready for you to download :
OculusSetup.exe :
.rar password : fawal_1997
( the installation process is not fully offline , it needs any internet connection for verifying the files through the installation process , but the actual installation files will not be downloaded )
Instructions :
1- Decompress ( Oculus Runtime Offline Installer.rar ) file
2- Just Copy the folder named ( OculusSetup-DownloadCache ) to your " C:\ " Drive ( or the drive where your windows is installed )
3- Start your OculusSetup.exe ( Version 1.6.0.244890 ) as an adminstrator
4- Continue throught the setup
5- You will notice that it starts to download normally then after a second the bar will progress to 300mb then to the installation process
6- Enjoy your offline installation
Notes :
1- You'll need internet connection for the installation process just to verify the files but it will not download anything .
2- This installation was tested on Windows 7 x64 , If it doesn't work on other version of windows please leave a comment below so I can upload files for other versions of windows .
Please give me a vote up , your feedback and support to upload upcoming Runtime updates .
Credits to :
ME
( fawal_1997 )
anyone who has a rift and want to give it away , I will kindly accept it
hahahahaha , I am just kidding
NO , I am not
as I don't have a rift or a gear vr , just a Google Cardboard
Comments
I just wanted to help people with poor internet connections like me , no more , no less , and of course no trojan horses
What would you do if you lived somewhere with crappy Internet where trying to install Oculus was either a lost cause or very expensive? If you care about security then ask Oculus not to back people into a corner where _ALL_of the options options available to them suck.
thanks for the effort, not that I don't trust you. I just wish Oculus could provide actual support for offline installers rather than we have to jump through so many hoops to get this feature. Isnt it to their benefit to get mass market adoption asap? Why alienate users that require a offline installer feature (which was available till runtime 0.8)?
There are flight sims that only an enthusiast with experience could handle, then there are more arcade-type ones.
There are RC helicopters that only experts can handle then there are ones with simple controls.
There are surround sound systems for audiophiles that none of us would have a clue what to do with...
This could be said for everything.
The Rift is a consumer product, but it's possibly not for every consumer.
They are moving toward it though, but it's not their device that has to play catch up. It's the total computer market that has to. Customers are not buying graphic cards like they once used to. They pretty much now game off their Intel CPU because it's more than enough now for what they want to use. Now I don't mean 3D gaming, but Internet browsing and software use.
As for the price/cost - it doesn't really matter, but the hardware to run VR has to come down just a bit for more for "mass" adoption rate. Until that happens - we're just stuck at the top 10% and that's not even near a "massive" adoption rate, but it is enough for VR to grow and move towards "mass" adoption rate.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on forums?
Please spare me the nitty gritty definitions and figures plucked from the sky, if Oculus deem it fit to call their rift "Consumer Version 1", it is ready for mass market adoption. So back to my point, why is Oculus making decisions that hinder their goal to mass market adoption? Truly puzzling...
You don't understand much do you ^__^?
and my internet connection is 512Kbps , so , I think it is the same as Dial Up
I used internet from a cyber cafe to upload the files
a big thank you for your post and the download links. I think that is very useful and very user friendly of you to provide me with that choice. I can not at all understand what Oculus is gaining be denying people this.
I have the same problem like many other professional users that I need to install the rift on computers on separate industrial networks. No Gaming at all.
With our files one way of installing would be to set up a fresh windows computer, install the rift with short web access first then go offline, desinfect the PC and install all other system relevant software and put it into the offline domain. Very cumbersome.
However, I wonder what the installer really does. Copy files, register Dlls and a service, create some registry leafs? That would be simple to do manually. I mean this is a developers forum, isn't it? I would be surprised if there would not be someone here who tried to go along that path.
cheers
Thanks @fawal_1997 !!!
I ended up here after having the Black Screen issue and as I suspected, I can now confirm it had nothing to do with hardware or connectivity (HDMI port vs DP adapter vs specific DP adapters).
TL:DR; https://forums.oculus.com/developer/discussion/45042/oculus-setup-cant-connect-error-troubleshooting