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Oculus Rift CV1. How to disable the sleep after 10 minutes of inactivity.

Gambit740Gambit740 Posts: 5
NerveGear
Hi,
As the title subject says, how do I disable the sleep funtion in the CV1?
I play Project Cars with a m8, my m8 can't use the rift as it makes him ill... So what I do is pit, get him in the seat, put the rift on a level surface, cover the head sensor with a cloth, reset the view and my m8 drives using the TV that is infront of the racing seat. The problem comes when nobody touches the rift for 10 minutes, after 10 minutes of not physically moving the rift goes into a inactivity mode which kills all input to the game and my m8 crashes into whatever is infront of the car. Does anyone know if there is a way to disable the rift going to sleep?

Comments

  • TwoHedWlfTwoHedWlf Posts: 2,234 Valuable Player
    I've never noticed this happening.
  • Techy111Techy111 Posts: 6,735 Volunteer Moderator
    That is strange ? I play sniper 3 on Steam and Home is open. An hour or 2 later I pick it up and it fires up straight away. Do you have energy saving set up on your USB ports ?


    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • Gambit740Gambit740 Posts: 5
    NerveGear
    Not sure about energy saving on the usb???
    Try blocking the sensor in the rift, this will enable the audie and the lenses, after 10 minutes of zero movement the rift cuts the feed. If you I touch the feed it comes straight back on where it left off.
  • Gambit740Gambit740 Posts: 5
    NerveGear
    Techy111 said:
    That is strange ? I play sniper 3 on Steam and Home is open. An hour or 2 later I pick it up and it fires up straight away. Do you have energy saving set up on your USB ports ?


    Yes it will fire up straight away, because you are using it normally. When you are playing sniper 3 the Rift is not on your head or sending signal to the lenses, there is nothing activating the head sensor between the lenses.

    What I'm saying is that if you put the rift on your face and don't move at all (not even a millimeter) for 10 minutes, the rift image will go off until you move again. I need the image to stay on until the head sensor is no longer obscured.
  • Gambit740Gambit740 Posts: 5
    NerveGear
    Example.


  • VanGreVanGre Posts: 4
    NerveGear
    I have the same problem over here. There must be some kind of setting that can be changed so the CV1 can keep on going without movement. 
  • MradrMradr Posts: 3,585 Valuable Player
    Well sadly - it's not a CV1 settings you are looking for - it's a game setting that the software needs to provide. Basically, it fall into a logic error (not from the hardware) but from the programmer. You will have to ask Project Cars for a fix.
  • OpticKingOpticKing Posts: 1,185
    Wintermute
    It seems to me you'd be better off just launching it without vr for your friend.. since you know... he's not driving it in vr, just using the tv..

    Even if it was oculus that did this, it would be labeled a safety feature preventing your rift from going non stop until you stop it, if it detected 0 head movement. Lets say you do what others have done and store your rift on a mannequin face, you've walked out to go to work but forgot to close something and now your rift it needlessly on for the full shift. No telling if the rift gets damaged or not in that period, and people would blame oculus for letting it run as such.
  • FunmotionFunmotion Posts: 124
    Art3mis
    I kinda like this, cause I do not want my rift on, when i am not using it
  • Gambit740Gambit740 Posts: 5
    NerveGear
    @Mradr - It is definitely a CV1 thing, it's not a project cars issue. The headset will do this in everything including the Oculus home screen.

    @OpticKing - We drive like endurance racing, swopping driver at the pit stop I want to use the VR he can't. It is not possible to launch it in none VR and do driver changes.

    @Funmotion - I have Oculus disabled in services, I don't want it running at all when not in use.



  • snowdogsnowdog Posts: 7,284 Valuable Player
    Well this answers a question I asked the other day (can't remember if it was on here or another forum). When I get my Rift in just over 3 weeks I'm planning on leaving it plugged in (because I don't want to keep on plugging it in and unplugging it every time after I've used it) and covering it with a cloth to protect it from dust and my cat's hair. So I'm really happy that it switches off after no activity! :smiley:
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • OpticKingOpticKing Posts: 1,185
    Wintermute
    Gambit740 said:
    @Mradr - It is definitely a CV1 thing, it's not a project cars issue. The headset will do this in everything including the Oculus home screen.

    @OpticKing - We drive like endurance racing, swopping driver at the pit stop I want to use the VR he can't. It is not possible to launch it in none VR and do driver changes.

    @Funmotion - I have Oculus disabled in services, I don't want it running at all when not in use.



    Yeah, I'm fairly sure that it's an intended thing, probably a safety feature for the device. Pretty sure they weren't anticipating people taking turns like you and your friend going from vr to monitor still mid game. Perhaps what you really should do here is let your friend use your rift with comfortable games to build his tolerance up so he can jump in the rift when it comes to his turn. He deserves to play it immersed in vr rather than just 2d as well, right?
    snowdog said:
    Well this answers a question I asked the other day (can't remember if it was on here or another forum). When I get my Rift in just over 3 weeks I'm planning on leaving it plugged in (because I don't want to keep on plugging it in and unplugging it every time after I've used it) and covering it with a cloth to protect it from dust and my cat's hair. So I'm really happy that it switches off after no activity! :smiley:
    You needn't worry about that, but the 10 minutes inactivity shut off is not what you'll use to turn your rift off. Closing the oculus home program put the rift into a standby mode (amber light) and opening it reactivates it switching the light to white. You shouldn't even have to open the program manually, you can turn on the oculus program/headset simply by moving something in front of the proximity sensor. Within 5 seconds the light turns white and opens up the home program, after the sensor it triggered. (the sensor is behind the little shiny plastic square right below the amber/white light.)
  • snowdogsnowdog Posts: 7,284 Valuable Player
    @OpticKing Nice! Thanks for that!  :D
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • WarblokeWarbloke Posts: 931
    3Jane
    jeez, if I went to sleep after 10 minutes of inactivity - Id be basically asleep all the time :/
    "You can't believe everything you read on the Internet " :- Abraham Lincoln 
  • milchkuhmilchkuh Posts: 3
    NerveGear
    Any solution to turn off the sleep after 10 minutes?
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