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Oculus Rift or PSVR?

Wonder_BreadWonder_Bread Posts: 21
Brain Burst
What does everybody think the VR headset to get it?

Comments

  • ZenbaneZenbane Posts: 14,527 Valuable Player
    edited September 2016
    PSVR is competing with other consoles, not the Rift or Vive:
    https://forums.oculus.com/community/discussion/42647/playstation-vr-is-competing-with-consoles-not-the-vive-or-rift

    Those consumers who are already predisposed to prefer PC over Console, or Consoler over PC, will naturally go with their preferred platform regardless of alluring comparisons.

    I own the Rift and will consider PSVR only after it's been out for at least 3 months with positive results. I am happy to own multiple HMD's, and I'm sure plenty of other folks are doing the same.

    If someone is on a budget and has to choose only one of these, then it comes down to this:

    1) Do you want VR for video games only? Go with the PSVR.
    2) Do you want to enjoy multi-industry, multi-application experiences that go far beyond mere video games? Go with PCVR.


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  • RorschachPhoenixRorschachPhoenix Posts: 1,594 Valuable Player
    edited September 2016
    snowdog said:
    PCVR has way too many advantages over PSVR that only someone that can't afford to go for PCVR should go for PSVR instead if they have any sense.

    * No analog stick/touchpad locomotion for the Move controller
    * No VR porn that I've seen available
    * No ability to develop your own VR apps and games
    * No VR porn that I've seen available
    * No third party applications such as VorpX that will allow you to play 'flat' games in VR,
    * Not as much developer support
    * A less powerful machine than a Rift or Vive capable PC
    * No VR porn that I've seen available lol
    http://www.psu.com/news/30978/vr-pornhub-ps4-porn-on-playstation-vr
    You can't stop porn!!!
    Excuse my bad english. I speak to you through the google translator. :P
  • GenetixStudioGenetixStudio Posts: 770
    3Jane
    For myself, the Oculus Rift is obvious choice above PSVR or the Vive - with Touch controls coming it will have everything that I am looking for. Those looking for a slightly cheaper option would probably really enjoy PSVR - and those that need motion controls right now are happily enjoying the Vive.
  • falken76falken76 Posts: 2,877 Valuable Player
    What does everybody think the VR headset to get it?
    I prefer a PC over any console so naturally PCVR was the selection for me.  The PC version plays games and has applications beyond video games.  Considering it's mostly for gaming right now and needs resolution improvement to compete with actual monitors for clarity if you do office type work.  I would say it comes down to your preference.  Do you prefer PC or PS4 games?  There's going to be a lot more material available on the PC version since Indies can and have been making a lot of impressive things in VR.
  • Hiro_Protag0nistHiro_Protag0nist Posts: 4,805 Valuable Player
    snowdog said:
    PCVR has way too many advantages over PSVR that only someone that can't afford to go for PCVR should go for PSVR instead if they have any sense.

    * No analog stick/touchpad locomotion for the Move controller
    * No VR porn that I've seen available
    * No ability to develop your own VR apps and games
    * No VR porn that I've seen available
    * No third party applications such as VorpX that will allow you to play 'flat' games in VR,
    * Not as much developer support
    * A less powerful machine than a Rift or Vive capable PC
    * No VR porn that I've seen available lol
    Excellent points - pretty much spot on.
  • snowdogsnowdog Posts: 7,047 Valuable Player
    You also have the disadvantage that it's pretty likely that the PSVR headset will only have a lifespan as long as the console's lifespan. Along comes a new generation and you'll probably need to buy a new HMD, controllers and camera(s).

    And if that wasn't enough you will also be forced to pay a subscription to play online so it's not going to be that much cheaper after a few years.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • ColinBColinB Posts: 236
    Nexus 6
    Zenbane nailed it !!

    This,
    "2) Do you want to enjoy multi-industry, multi-application experiences that go far beyond mere video games? Go with PCVR."

    That says everything I could say but with much more precision.
    Just a pity there is so little info. on this in these Forums and so much gaming.



  • SammazaSammaza Posts: 26
    Brain Burst
    No one has mentioned that the PSVR will have non-official PC support very quickly.  There will be an Oculus wrapper ect. so you will be able to use it just like a CV1 or Vive.  Just give it a month.
  • HiThere_HiThere_ Posts: 1,276
    3Jane
    A Pair of Move controllers will limit the kind of games that can be made : Lack of buttons, thumbsticks, precision and high latency.

    It doesn't matter if PSVR gets 60+ titles on launch if most of them are gamepad games, and the rest are limited by what two clumsy Move controllers can do.
  • smilertoosmilertoo Posts: 268
    Hiro Protagonist
    PSVR is likely to quickly get a much bigger choice of games.
  • elbofforelboffor Posts: 2,572 Valuable Player
    edited October 2016
    I've used the psvr at the insomnia festival.
    Pros-
    The design is awesome. They really have nailed the way headsets should rest on your head. And the way the screen can be moved back and forth towards you face is fantastic.
    There will be loads more games for it worth playing than on the pc (imho)

    Cons-
    The games look like shit, It's like playing halo 1 at 800x600 compared to the latest doom at 1080p.
    The tracking is shit, it has a delay as it's based on lights and what not rather than all the fangled brouhaha the rift uses.
    You like even more of a dick using it than a pc vr headset.

    The other pros and cons are well know such as no headphones etc.

    I'd say rift all the way, but then again that's why I have a rift ;)

    Edit
    Another con, can't adjust IPD and when I tested it there was no plans to include it (or so said the dude) he said there's no need for it but I had to choose over which eye I wanted in the sweet spot and which was blurred. It really is a typical console peripheral.
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  • ZenbaneZenbane Posts: 14,527 Valuable Player
    I honestly just saw a commercial (a few moments ago) by Taco Bell, advertising a chance to win a PSVR. It seems kinda fitting... fake meat and fake VR unite. :p
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  • AndyW1384AndyW1384 Posts: 307
    Trinity
    One big consideration is whether you already own a VR capable PC or a PS4. In fact, that's the biggest consideration, surely? That and how big your budget is.

    No point everyone telling you a Ferrari is the best make of car if all you can afford is a cheap Skoda. And no point buying a Steinway grand piano if you live in an upstairs flat in a terraced house.
  • snowdogsnowdog Posts: 7,047 Valuable Player
    I'm a bit worried that Sony won't be able to sort out these tracking issues with software updates. It seems to me that it's all down to using 6 year old hardware (the Move controllers) and a poor quality camera. If people have bad experiences (Jeremy from Tested said that when the headset lost tracking he instantly felt queasy) with PSVR it could put them off VR for good.

    They would have been better off releasing a new camera and new motion controllers. It would have made PSVR more expensive but better that than having PSVR failing because of awful tracking issues. :(
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • jayhawkjayhawk Posts: 812
    3Jane
    edited October 2016
    Anyone interested in PSVR would do better with the new PRO console coming out, which I'm guessing was designed more for the PSVR, giving it a much needed boost. That would of course make the price tag much less competitive.
  • snowdogsnowdog Posts: 7,047 Valuable Player
    jayhawk said:
    Anyone interested in PSVR would do better with the new PRO console coming out, which I'm guessing was designed more for the PSVR, giving it a much needed boost. That would of course make the price tag much less competitive.
    And you'll also be faced with the same tracking issues that reviewers have been experiencing with the PS4 too. You'll get a performance boost so less dropped frames but that's about as useful as a chocolate teapot if the headset and the motion controllers lose tracking every 5 minutes.

    I've been quite deflated by Sony's efforts tbh, if there's ONE thing that's more important than ANYTHING else with VR systems it's having decent tracking. If Sony can't sort this out with a few software updates then I can see PSVR failing miserably unfortunately. :neutral:
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • MarrukkahMarrukkah Posts: 62
    Hiro Protagonist
    edited October 2016

    I own a Rift, and a Gear VR. However I like to expand my horizons and I strongly believe in Sony's ability to make a lot of people adopt VR. I'm going to get one as well.

    If you're on a budget, go PSVR. i don't think you will regret it. If you have a little more cash and a decent PC, go Vive or Rift. Either way the experience will be good.

  • inovatorinovator Posts: 2,070 Valuable Player
    I have been hearing mixed reviews about the PlayStation tracking issue.some say its good and some say problems. Thats why I didnt preorder. When the dust settles and the reviewers say tracking good with most games I will buy it.
  • JaimieVandenberghJaimieVandenbergh Posts: 255
    Nexus 6
    I've used the PSVR, 20 mins playing Battlefield at EGX a couple of weeks ago, and there's no discernable positional lag. The pixels are bigger, but in compensation there's zero screen door - pixels are butted up against each other with no visible gaps or subpixels. I was pretty impressed by that. All in all it was a great experience and I've kept my pre-order for the PSVR headset.

    (And as a by the way: chatting to the devs, none of the launch year games will benefit from getting a PS4 Pro instead of a normal PS4/slim, because none of the game dev teams have had access to the Pro hardware, all Morpheus development has been on normal PS4 devkits.)

    (Additional background: I've had a Rift since CV1 launch+3 weeks, and a Vive since the week after that. I'm quite familiar with PCVR :smiley:)
  • MowTinMowTin Posts: 1,737 Valuable Player
    snowdog said:
    PCVR has way too many advantages over PSVR that only someone that can't afford to go for PCVR should go for PSVR instead if they have any sense.

    * No analog stick/touchpad locomotion for the Move controller
    * No VR porn that I've seen available
    * No ability to develop your own VR apps and games
    * No VR porn that I've seen available
    * No third party applications such as VorpX that will allow you to play 'flat' games in VR,
    * Not as much developer support
    * A less powerful machine than a Rift or Vive capable PC
    * No VR porn that I've seen available lol
    PCVR would have so much more sales if they marketed the porn aspect. People are willing to spend all kinds of money for anything related to sex. 
    i7 6700k 2080ti   Rift-S, Index
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