[BUG] Internet Explorer 10 and Uploading Files — Oculus
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[BUG] Internet Explorer 10 and Uploading Files

MorbidDonkeyMorbidDonkey Posts: 284
Hiro Protagonist
edited November 2013 in Oculus Share
Just letting you know that I was unsuccessful uploading files within IE 10. I cleared my cache and gave it another shot and still failed (at least failed to see the progress bar move)

Just thought I'd let you know.
-: MorbidDonkey :-
===================================
LOGISTICS - Oculus Prototype 1

Comments

  • cyberealitycybereality Posts: 26,156 Oculus Staff
    It should work in Chrome and Firefox, so we would recommend you use one of those browsers. Thanks.
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  • GhostshipGhostship Posts: 344 Oculus Start Member
    I uploaded Ghostship last weekend, its still not on the oculus share yet. I am not sure weather i used ie or chrome, did it submit correctly? How long does it take for a submission to be listed on oculus share?
    Developer of Ghostship and CDF Starfighter.

  • cyberealitycybereality Posts: 26,156 Oculus Staff
    It takes some time for us to test each game and go through the approval process.

    It could take one week, or longer, for the title to be approved. Thanks.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • GhostshipGhostship Posts: 344 Oculus Start Member
    It takes some time for us to test each game and go through the approval process.

    It could take one week, or longer, for the title to be approved. Thanks.

    Thought as much, just thought i would check when i seen the ie issues :)
    Developer of Ghostship and CDF Starfighter.

  • MorbidDonkeyMorbidDonkey Posts: 284
    Hiro Protagonist
    It should work in Chrome and Firefox, so we would recommend you use one of those browsers. Thanks.
    Thanks cybe, I went ahead and did that already. I really was just giving a heads up to your web team if they wanted to make sure that Share works across all browers.
    -: MorbidDonkey :-
    ===================================
    LOGISTICS - Oculus Prototype 1
  • SiduronSiduron Posts: 26
    I just received a message that my submission was rejected because no file was uploaded.
    I tried again to upload it using Chrome and Firefox, but both stop at 100% while it keeps saying "Please wait a moment while your file uploads.".

    Tried with IE10 but it doesn't even start to upload.
    I assume this feature is broken?
  • KenzieKenzie Posts: 118
    We also had our game rejected for not having the files uploaded. The files would get to 100% and then just stall and never finish uploading. We had this issue on both Firefox and Chrome.

    While re-trying to upload the files we discovered that the browser is encountering an issue, the browser gave a warning that it was trying to run an non-secure script. Once we gave approval for the script to run the files successfully uploaded and we were able to submit to Share.
  • SiduronSiduron Posts: 26
    That was it! I allowed the script and now my file uploaded.
    Thank you Kenzie! :D
  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Thank you for posting the fix, Kenzie.

    I will have one of our web engineers look into this problem.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
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  • GhostshipGhostship Posts: 344 Oculus Start Member
    Ghostship wrote:
    It takes some time for us to test each game and go through the approval process.

    It could take one week, or longer, for the title to be approved. Thanks.

    Thought as much, just thought i would check when i seen the ie issues :)


    Its getting close to month now and since i posted my game many more newer ones are up on the site. Has mine been refused for any particular reason? I would like to know. After 4 months of crowd-funding all my funds went into a rift dev kit. As a sole developer making a game is hard slog by yourself and without support it has been even harder. I have spent a solid 2 months turning my game into a native rift game, I need to know If i am wasting my time, efforts and my own finances further developing CDF ghostship and ghostship aftermath for the oculus rift.

    thanks :)
    Developer of Ghostship and CDF Starfighter.

  • cyberealitycybereality Posts: 26,156 Oculus Staff
    That does seem like a long time. Can you try logging into the share submission and make sure the submit button is pressed? Some older submissions had a bug where they wouldn't submit fully. You may want to double-check that.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • GhostshipGhostship Posts: 344 Oculus Start Member
    That does seem like a long time. Can you try logging into the share submission and make sure the submit button is pressed? Some older submissions had a bug where they wouldn't submit fully. You may want to double-check that.


    Hi, Yes I got an email and i will submit the file this weekend, pretty swamped at the moment :)

    Thanks
    Developer of Ghostship and CDF Starfighter.

  • Thanks!
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