I've developed an app in Unity (5.4.1), it's a simple 360° video player (created with EasyMovie Texture, btw).
The fact is, this app will be a one-shot performance, not published on Stores, and public will use the gear and touch it, etc. I absolutely don't want them to touch the Home button and exit the app (every times the gears is worn off, the video starts again, so no need to touch anything)
I'm using OVR libraries to restart the video, and other stuff, and i'm trying to disable the home button
I found a snippet on OVRManager.cs, and i commented the parts i found considerable, but it does nothing and the home button is still enabled... Any Idea?
public void ReturnToLauncher()
// show the platform UI quit prompt
public static void PlatformUIConfirmQuit()
public static void PlatformUIGlobalMenu()