VR games are in low quality. Should be ok.
SLI/CFX is not supported, so you won't get all the performance out of that GPU. It should technically be compatible, though I would not expect to max out some of the higher-end titles.
From what I understand, SLI gave way to ATW and ASW as a priority for VR GPU development.
I don't believe SLI is able to give the same performance gains because of the way the display pipeline works for VR. Essentially, SLI injects delays in the display pipeline that negate any real benefit from the extra processing power. Now that 90fps is the standard, every millisecond counts and SLI is simply adds too much delay to justify its use. I'm sure someone with a deeper understanding can explain better than I can.It sucks because many of us bought earlier gen cards like the 970 rather than a 980 or Titan, hoping we could simply buy another as the requirements went up. Instead my 970 gave way to a 1080.Now, the 1080 is an awesome card so I shouldn't complain too much
Good advice it confirms nicely all the other post I have
read across forums.
I shall sell my 970 and purchase a 1080 : )
I too wear glasses, the view is better, sharper with them than with out.
I have found that with out glasses objects directly ahead are fine, but not to
the sides, my glasses correct this.
I have a i7 two SSD's 32gb ram.
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