11-17-2016 05:02 PM
11-17-2016 06:35 PM
11-17-2016 07:24 PM
RABID said:
plays great! (im playing standing with a gamepad) only issue is when i hit the button to bring up the data pad it opens steam vr menu. it opens the data pad if i press it again
11-18-2016 12:03 AM
11-18-2016 01:40 AM
11-18-2016 01:48 AM
11-18-2016 01:50 AM
r_seated 1r_aimLook 1
11-18-2016 07:27 AM
11-18-2016 09:41 AM
Ha ha, thank!
Syndroid said:
*vr_...:)
vr_playerHeightCM is intended to resize you into a full size space marine! So in standing mode if you are short it will make you taller and if you are taller it will make you shorter. In seated mode it only affects worldscale. A space marine is 194.31 cm (setting it to that height will make the world unscaled)
Syndroid said:
concerning "vr_playerHeightCM"
For me this changes the worldscale rathr than the actual player height.
I tried something like "30" and suddenly I was standing in a toybox version of Doom.
But it's great to have a worldscale option. I'm sensitive to scale in VR. "168" looks about right to me.
Syndroid said:
"pm_normalviewheight" seems to work in seated mode only.
this way I could get the right player height in seated mode but playing standing.
standing mode has another downside for gamepad users atm. With seated 0, I can't change "g_gunscale" anymore.
I don't know how the scale of the guns look when playing with motion controllers, but without them the models are too small. Can't wait to test it with Touch in the next few weeks. Awesome work so far!
11-18-2016 09:49 AM
Blasp said:
The game launches OK but I only see HUD upon starting the mission, the rest of the screen is black.
Blasp said:
Also chaperone overlay is visible, and vive controller models. The planet looks weird, with a red-green color gradient, as if with using vertex colors as a texture.