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GearVR Back Button not registering after 1 press

michaelgonzalez
Explorer
I made a function so that when the user taps the back button on the GearVR 3 times with a 1 second gap between presses, it will reset the game.

I am curious as to why Input.GetMouseButtonDown(1) doesn't allow me to triple tap the back button. The only way it registers is if i tap the sensor pad in between presses. Also In Unity i can click mouse2 3 times while playing and it will work fine unlike the GearVR.

Note that when i changed from GetMouseButtonDown to GetKeyDown(KeyCode.Escape) it worked fine.

Does anyone know if this is a known issue?
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