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Arizona Sunshine 27.29 I wish I could keep all my games in Oculus Home, but.....

MaxxgoldMaxxgold Posts: 351
Trinity
Click on the Arizona Sunshine deal in on this page.
https://level1techs.com/article/blast-32-space-hulk-deathwing-arizona-sunshine-week-deals

And then get Arizona Sunshine for 27.29.


Oculus needs to step up with some matching deals from Steam and other outlets. I would like to start purchasing more games for home because it is a much better experience, but even though it is only a few dollars here and there; it adds up.

Comments

  • maxpare79maxpare79 Posts: 1,764
    Project 2501
    yeah but on Steam (I just tried it) it doesn't use the Oculus SDK fully, you need to set your audio default to the Rift, if you don't the audio will get out of your speakers/headphones  and not the Rift...Annoying to have to switch audio options all the time (In Rift vs playing on the monitor)
    I am a spacesim/flightsim/racesim enthusiast first :-) I7 477[email protected], 16gb RAM/ Asus 1080 Strix Former DK2 Owner/Gear VR owner/CV1
  • MaxxgoldMaxxgold Posts: 351
    Trinity
    edited December 2016
    maxpare79 said:
    yeah but on Steam (I just tried it) it doesn't use the Oculus SDK fully, you need to set your audio default to the Rift, if you don't the audio will get out of your speakers/headphones  and not the Rift...Annoying to have to switch audio options all the time (In Rift vs playing on the monitor)
    The way I have solved that issue, is to disable all my other sound devices in Playback Devices, and  Recording Devices, while I am playing on the Rift. It seems to have worked so far. 
  • maxpare79maxpare79 Posts: 1,764
    Project 2501
    That's exactly what I want to avoid (playing in the Audio devices) since I have young kids and they sometimes take my PC, I don't want to hear all the time "Daddy, there is no sound in my princess game"....lol
    I am a spacesim/flightsim/racesim enthusiast first :-) I7 [email protected], 16gb RAM/ Asus 1080 Strix Former DK2 Owner/Gear VR owner/CV1
  • GreymanGreyman Posts: 1,292
    Wintermute
    Voicemeeter is worth checking out.  Just set that as your default output device and set it so that it outputs to both the rift and your speakers.

    Then set the Rift to use the Windows Default and job's a good 'un
  • ssahnanssahnan Posts: 27
    Brain Burst
    The audio thing is a quick issue to overcome with steam.  for me, the issue came down to, with regards to multiplayer games, what platform are my fellow rift owning friends going to buy games on.  For me, they leaned oculus store so then so did I.
  • maxpare79maxpare79 Posts: 1,764
    Project 2501
    I actually refunded AS on Steam and re-bought it on Home just for the convenience...
    My friend has it on the VIVE and Steam and we can both play together....but for now it's buggy as hell, after maybe 5 mins we keep getting disconnected from the server...
    I am a spacesim/flightsim/racesim enthusiast first :-) I7 [email protected], 16gb RAM/ Asus 1080 Strix Former DK2 Owner/Gear VR owner/CV1
  • CharlieHobbesCharlieHobbes Posts: 555 Poster of the Week
    That's good to hear that it works cross-platform. 

    Now they just need to fix the servers :smile:
  • Comic_Book_GuyComic_Book_Guy Posts: 1,077 Poster of the Week
    I agree, Oculus needs to step it up with prices. I have a half dozen VR games on Steam I would have rathered have on Home but I'm not going to throw money away when its cheaper elsewhere.
  • ChrisSlicksChrisSlicks Posts: 1
    NerveGear
    maxpare79 said:
    yeah but on Steam (I just tried it) it doesn't use the Oculus SDK fully, you need to set your audio default to the Rift, if you don't the audio will get out of your speakers/headphones  and not the Rift...Annoying to have to switch audio options all the time (In Rift vs playing on the monitor)
    There is an option in SteamVR to set the audio device automatically to the Rift and then back again after you close out.
  • iexploreriexplorer Posts: 6
    NerveGear
    i am not familiar with the other sites as of yet, however, I am just getting started,  Oculus should give a 2 hour refund on a really bad game.  or a trial version of other software companies.  sometimes you buy a game and it is really not what you were expecting.  I agree, it is not a lot of money but it does add up.  you try 6 or 7 games and if you don't like 6 of them you are stuck.  Any comments to this
  • Hiro_Protag0nistHiro_Protag0nist Posts: 4,634 Valuable Player
    I think you can get refunds?  Might depend on where you live.  As for prices being cheaper elsewhere, each different site, including Oculus Home have sales every now and then.  You just have to keep your eyes peeled on your favoured platform if you have one.
  • Digikid1Digikid1 Posts: 1,782 Valuable Player
    iexplorer said:  Any comments to this

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