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Oculus Spatializer Master Bypass Automation Causes Protools 11 Crash

ggenisggenis Posts: 1

Ive had the pleasure of working with the Oculus 3D Audio plugins for a little while now, and have it to be a lot of fun.

Recently I came across a bug that I cant seem to work around. Whenever I add the plugin's master bypass function to the
Protools 11 Plugin Automation list, and then continue to write automation for that particular function, it causes a complete crash.

I have been able to successfully write automation for all the other parameters (individually as well as simultaneously), but as soon as I write the master bypass automation, and hit play, my entire ProTools 11 system crashes.

Any help and/or insight would be greatly appreciated.

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