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GZ3Doom [Updated for SDK 1.3] Doom1/2/Heretic/Hexen

Anonymous
Not applicable
I created a mod of gzdoom that supports Oculus Rift, and other stereoscopic 3D modes. Check it out:

http://rotatingpenguin.com/gz3doom/
(Download, source code, documentation etc.)


233 REPLIES 233

Frito
Explorer
Awesome!!!

I bet soooomeone at Oculus will be very happy to see this
Backer "Have faith." -Palmer Luckey

dghost
Honored Guest
Cool!
Current Quake II VR stable release: 1.3.1 DK2 support: see this post

SantiMun
Honored Guest
Holy crap this is awesome. And runs so well in the Rift!

For those who easily get motion sickness (like myself) I recommend adjusting the gamepad overall sensitivity for strafing, moving forward and turning each to .500

I can't remember where you can go to adjust the status bar to zero. I did it before posting this but now I can't figure out where the hell the option is for the life of me.

cmbruns do you have a paypal account? I need to buy you a beer/soda!

Now if you'll excuse me my nostalgia is calling...

Ziggurat
Explorer
Any chance to get decoupled aim in this mod?

Anonymous
Not applicable
"SantiMun" wrote:
I can't remember where you can go to adjust the status bar to zero. I did it before posting this but now I can't figure out where the hell the option is for the life of me.

cmbruns do you have a paypal account? I need to buy you a beer/soda!


Thanks SantiMun for the kind words.

I adjust the status bar with the "+" and "-" keys on the keyboard.

No, I have not paypal account. I'll take you up on that beer if you pass through Ashburn, Virginia though... 🙂

Anonymous
Not applicable
"ziggurat" wrote:
Any chance to get decoupled aim in this mod?


Decoupled aim would be a very cool feature; but complex to implement. Frankly it probably won't happen in 2013, assuming I keep my day job. On the other hand, my source code is available...

https://github.com/cmbruns/gzdoom

lovelyhead
Protege
One of the best VR experiences! Great work!

Leopardon
Explorer
Great work, I think I'm gonna have to get a bit bloodier using the Brutal Doom mod tho..... :twisted:

Heads up: http://www.reddit.com/r/oculus/comments/1ok48i/brutal_doom_confirmed_working_with_gz3doom/

cybereality
Grand Champion
This is great.
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