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Konrad the Kitten - Roadmap and Progression

FusionPlay_Konr
Protege
Hi there,

on February 23rd, we finally left Early Access and released Version 1.0 of the game. But this is not the end! We will continue supporting it with new stuff.

As we are a tiny Indy Development team, we need all your feedback
and help. If you like the game, tell us what you like, consider writing a
review and tell all your friends about it. If you don't like it, tell
us what you don't like and we will do our best to include it in the
upcoming Releases.

If you want to get the latest updates, you can
follow us on Twitter @FusionPlayGames
http://www.twitter.com/FusionPlayGames
or like us on Facebook
https://www.facebook.com/Konrad-the-Kitten

Release Notes:




24.04.2019 - Update 2.0 – “Konrad’s Kittens”



 



Features



MAJOR FEATURE: new region: “Snow
Valley”



·        
Incl. 4
new interactive objects:



o   
Snowman



o   
Rocky
Patch



o   
Cozy
Basket



o   
Snowboard



·        
Incl. new
Minigame: Snowball Moles



MAJOR FEATURE: Konrad’s Kittens



·        
Added a
new room: The kitten room



·        
Added
little orphan kittens!



o   
Every 6 level
ups, an orphan kitten joins Konrad’s little kittens.



o   
Each
kitten looks different but all are super cute.



o   
During the
day, the kittens sleep. At night they wake up and need care.



o   
Kitten
activity “hiding” – Find the lost kitten by searching for it with Konrad.



o   
Kitten activity
“feeding” – Let Konrad feed the hungry Kitten.



o   
Kitten
activity “training” – Have Konrad train the kitten to hunt a fluffy cat toy.



o   
Kitten
activity “cleaning” – Have Konrad clean the dirty little kitten.



o   
Kitten
activity “playing” – Make Konrad play ball with the kitten.



Other Features:



·        
Redesigned
Energy philosophy



o   
The game
no longer stops you from playing when Konrad runs out of Energy



o   
Instead:
when running out of energy, night falls – time to care for the kittens!



·        
Konrad now
feels more alive



o   
Added
random blinking for several animations



o   
Added cat
looking at targets (player, objects, etc.)



·        
Added
quick start for Default-Mode (no manual calibration required anymore!)



·        
Added a
Stop button for the fortune wheel



 



Enhancements & Changes:



·        
Faster
unlocking of new areas and toys



·        
new logo
and title image – Konrad’s Kittens



·        
Replaced
“Health” attribute with “Kittens” attribute



·        
Enhanced
calibration process in “Plushy-Mode”



·        
PS4 now
plays short videos on the television



·        
Enhanced
terrain in WarpZone, Beach and Forest



·        
Optimized
Memory consumption



·        
Updated to
Unity 2018.2



·        
Redesigned
random algorithm for fortune wheel spinning



·        
Improved
cat eyes



·        
Balanced
some minigames



·        
Overusing
needs or ignoring urgent needs now impacts positive behavior much more



 



Bugfixes:



·        
Fixed
occasional black screen while loading.



·        
Fixed
settings button not being reachable, in case the floor was calibrated wrong..



·        
Several
minor fixes.



 



 




1.5 - Merry Christmas - December, 12th, 2018

New Features
* Overhauled christmas event
** Sky, Lighting and Music in WarpZone and Licing Room are changed during the event
** Decorative items appear during the event
** A santa hat is available in the dress room (on top of the wardrobe) during the event
** A new active item - the cookie bowl - is available in the WarpZone during the event.


Update 1.4.1 - Hotfix
  • Fixed a performance issue that came up with version 1.4.




Update 1.4 – Get Spooky! - October, 22nd, 2018



 



Changes:



·        
Updated
core engine to Unity 2018.



·        
Added
Halloween event.



·        
Added
Broomstick ride for Halloween.



·        
Added
Witch Hat for Halloween.



·        
Added
new music and decorations for Halloween.



·        
Some
minor enhancements and bugfixes.





1.3 - data protection - May, 16th, 2018

New Features

  • Sorry, no new features :-(


Changes

  • Deactivated anonymous error reporting as it might conflict with
    upcoming data protection law in Europe (although it's anonymous)


Version 1.2 - 30th of April, 2018



New Features:





·        
added
new "toys" ring element group for Parcours minigame



 



Enhancements:



·        
Prepared
end of easter event



·        
optimized
Parcours minigame ring orientation



·        
Enhanced
animation blending for the kitten



 



Bugfixes:



·        
Some
minor fixes



 





Version 1.1 - 28th of March 2018



New Features:



* Added Easter Season including:



** 1 additional interactive object
(easter egg in a basket)



** 1 additional seasonal hat (bunny
ears)



** some changed decorations in the
warp zone



** 5 Easter eggs in each of the 5
major regions. Can you spot them all?



 



Enhancements:



* Adjusted scores for targets in
minigames.



* enhanced anisotropic filtering for
less blurry textures



* Adjusted amount of hearts spawned
after each action. (Should help level up quicker during the first days.)



* changed sleeping in a box
animation to start with sleeping on the belly



* enhanced selection of elements in
the Parcours minigames for better tracking performance



* enhanced guidance of the player
during the tutorial



* Optimized Performance in the Warp
Zone area



 



Bugfixes:



* fixed positioning of the necklace
and some hats during animations to avoid having them pushed inside the cat's
fur



* fixed flickering lines sometimes
being visible in the bathroom



* fixed actions at interactive
object could become broken when the Move Controller glitched (caused by bad
tracking)



* other
minor fixes



 











15 REPLIES 15

FusionPlay_Konr
Protege
Updated Release notes, roadmap and known bugs

FusionPlay_Konr
Protege
Update Release Notes and Roadmap. As 0.4.2 is out now, we now look forward to 0.5, adding unlockable accessories for the kitten. The next release is a major one and will take some more time. Current estimation is late May / early June

FusionPlay_Konr
Protege
Update release notes and roadmap cause of latest major release

FusionPlay_Konr
Protege
As lots of the things we planned to do for our Beta (Version 0.6) take
longer than expected (surprise 😉 ), we decided to not leave you alone
without an update for so long.

We will push update 0.5.1 that
will include most of the stuff we've prepared fo 0.6 so far during the
next week. The patch will include lots of performance optimisations, the
new lighting, the new intro, new ground materials, some remade
(interactive) objects to play with, 2 new animations, and much more.

For full release notes, see the thread above.

x34kpc6qzc7d.png

FusionPlay_Konr
Protege
Updated patch notes for todays release

FusionPlay_Konr
Protege

We have
some good and some bad news for the fans of Konrad the Kitten.

The bad news: Things take much more time as originally expected!

The good news: Things will be more awesome than originally expected!



We currently target to release the game on the 22nd of December. Please be
aware that the price will be slightly raised when the game leaves early access.
We wanted to reward people that invested in our idea in the early access stage,
that is why the price in Early Access was lowered. The final price has not been
decided yet but will very likely be 12.99 or 14.99.



Before launching the final release, we still want to have the beta version
(0.6) as final Early Access version. Currently we plan to release this update
in early December. Version 0.6 is definitely the biggest update the game has
seen in its development. That is why it takes that long.



We want to share some insights into the current development. (Screenshots taken
directly from the dev built, please excuse German language of the content.)



This is how the loading screen will look. It’s actually not a static screen but
a loading area where you can freely move inside. The height of the balloon
symbolizes the loading progress.

w5o6r5ly1j4j.jpg



This is the new look & feel of the intro area. As the intro prepares all
technical things around the game (like calibrating the floor), we wanted it to
look techy or like a holodeck.

5klmybs2a0jy.jpg



This is how the tutorial will look. The kitten guides you through the first
steps in our cute world and shows you how the game is played.

3toymyuapce9.jpg



And this is the new entrance area (including the new teleporter triggers), that
has been redesigned. From here you can visit the different areas of the game.

ehc4hvrm9w9c.jpg






FusionPlay_Konr
Protege
After nearly one and a half year of Early Access, we finally leave alpha status and enter beta status.

Update
0.6.0, the most extensive update we've made, adds a lot of content,
enhancements and bugfixes. The full patch notes are attached at the end
of this news.

This time, our little update trailer not only shows
the visible new features but also looks back to what happened in the
past 2 years of development. Enjoy a view behind the scenes, how the
game evolved from the very first prototype to what it is now:



Update trailer for version 0.6 of the first virtual kitten. With
version 0.6 the game finally enters beta status. The trailer celebrates
this with looking back into the past versions of the game from...




You can also see some changes on the store page of Konrad
the Kitten. The new logo is live, screenshots are updated and the store
text is now ready for a final release in February.

The short version of our release notes:
1. Tutorial added. This guides new players and shows how to play the game.
2. New languages: The game is now fully localized in German, French, Spanish, Russian, Chinese and Japanese languages
3. Loading screen: There is now simpel loading environment to make the loading times cuter.
4. Highscores: The game now tracks and shows highscores for all minigames.
5.
Graphical enhancements of environments, especially at the beach, the
intro area and the warp zone (entrance). But also all other environments
got some graphical updated things.
6. Overhauled Action Objects:
washing tub, toilet paper, cat toilet, balloon ride, forest scratching
tree were all redesigned/enhanced
7. The teleport icons were redesigned from scratch
8. Lots of usability enhancements like an enhanced help board, better floor calibration and optimized hand mode.
9. Lots of performance optimization. Game should now run on high QL on most VR typical PC's.
11. Fixed a lot of issues in big kitten and small kitten mode.
12. Fortune wheel now yields coins or hearts when you not win a minigame.
13. Lots of enhancements and adjustments for all the minigames.
14. Lot of other small enhancements
15. Lots of bugfixes

So what can you expect in 2018?

The
final release (version 1.0.0) is scheduled for mid February. This will
add achievements, some last bugfixes and some platform and hardware
specific enhancements.

In march, our NFC card game "FusionPlay Heroes" will be launched in store.

We
have loads of ideas what to do after march, including new content for
Konrad the Kitten and even totally new games. But for now, we cannot
tell you more details. Just stay tuned, enjoy the christmas update and
be ready for the final release in Q1.
fh5cqvqvei79.png
ln802i9t48ob.png0v4nfqiocblx.png

FusionPlay_Konr
Protege

Happy
Easter everyone!



 



With
Version 1.1 of Konrad the Kitten we added some Easter fun:




There
are 5 Easter eggs hidden in each of the 5 main areas (kitchen, bathroom, living
room, forest, beach). Can you spot them all?

dei1dgmokpyj.jpg



During
Easter season, your kitten can wear bunny ears. You can find them for free in
the Teddy Shop on top of the shelf with your owned accessories.

9i71ae9ftj6l.jpg



 A
new action object appeared in the Entrance area of the game. It counts as a
play item.

izsvpenhnhl6.gif



Some
Easter decoration has been added to the warp zone.



 go63qid4uwj0.jpg



As people seem to like the little hidden physical elements of the game, we made the basket and its eggs behave physically.

76qug5hj2v49.jpg

Besides
these things, we addressed some issues and improved some things:



  • You
    now get more hearts when playing. This helps unlocking new areas and items
    faster. Especially during the first 2-3 days this will noticeably speed up
    unlocking new stuff.
  • We
    finetuned the minigames. All details like scores per item, behavior of the
    minigame targets, spawn times, physic values (weight, friction), selection of
    ring elements, etc. have been tuned to provide a better experience.

  • We
    improved performance in the entrance area (Warp Zone).
  • Lots
    of minor optimizations and some bugfixes.


 



Have fun!








FusionPlay_Konr
Protege
We've released a minor update for Konrad the Kitten.
It fixes some minor issues, optimizes the "Parcours" Minigame for 2-sensor setups and prepares the end of the easter event.

It also ads a new ring group for the "Parcours" Minigame.
xdbyg6dk229r.jpg