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Oculus Medium - Manual / User Guide

MattHickmanMattHickman Posts: 359 Oculus Staff
edited February 2017 in Oculus Medium
Hi all, 

This is something a lot of people have requested and we've been pulling together, so here you have it, the Oculus Medium user guide! We'll be keeping this updated with future releases and updates so you'll be able to come back and check it out as needed. 

Comments

  • pieromanpieroman Posts: 34
    Brain Burst
    Thanks for this! It just  got me an answer to a question I had (what is the difference between Trigger and Taper feathers)... One more precision would be needed though, is the taper with time since trigger start or distance  (it should probably be an option).
  • RoasterRoaster Posts: 1,050
    3Jane
    Please include some information about the relationship of resolution changes and size of the sculpt, and how it relates to the bounding box. Also how resolution changes to a layer affect the sculpt at large. I think resolution problems will mess more people up than anything else.
    i7-5820K @ 4.2Ghz, water cooled, Asus X99-Pro USB 3.1, 48 Gb DDR4 2400, Samsung 950 pro M.2 SSD, GTX 980 Ti SC, 750w psu
  • SuperRoachSuperRoach Posts: 10
    NerveGear
    edited February 2017
    Wow, I learned that the grid for symmetry has a savable position, AND it can be reset to the default if you accidently move it. That's handy!  (add snap to grid please! lol)
  • P3nT4gR4mP3nT4gR4m Posts: 1,639 Valuable Player
    Wow, I learned that the grid for symmetry has a savable position, AND it can be reset to the default if you accidently move it. That's handy!  (add snap to grid please! lol)

    Would be awesome if we could do this with layers, too. So I could pose a head and then, later on, return it to the symmetry plane to make symmetrical changes.

    Also would be handy on the camera. It's so easy to accidentally shift the perspective, especially when doing multiple light passes
  • jessicazetajessicazeta Posts: 127 Oculus Staff
    Hey friends! Check out the updated manual from 1.3. Lots of great new stuff is in there, though feel free to reach out and let us know if there's something we haven't covered over or you need more detail on.
  • vrmalleousvrmalleous Posts: 20
    Brain Burst
    Is there an updated manual since 1.3?  Thank you for this.. A much needed reference. 
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