I must be the last person to get this update then. Central US, still no update.Can someone from oculus just tell me when the update is REALLY going live, so I can stop sitting here staring at my computer screen, constantly opening and closing the oculus exe? I'd rather you guys just tell me my S/N is going to be updated on Feb. 29th @ 12pm or something, even if it's a whole 48 hours after your update went "live."No BS like "wait 'til next week" either.
I have 184.108.40.2067528 (220.127.116.117531), but I don't see any audio mirroring under devices. Am I missing it or do I have wrong ver?UPDATE: I found it, nevermind my feeble minded questions.
Rift users are about 0.02% that of Facebook users. I really don't think they would have any problems with server infrastructure.
Very good 1.12!! My issues with 4 sensors are 95% solved!!!Only again i can move as fast as i can hand for throw a genade in onward for exemple, if movement too fast it's not seen, so my grenade fall on my foots maybee it's my usb or processor can hold the flow of information from sensor ...
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 3770K OC 4.6GHz, GTX1080 OC 10%, 16GB DDR3 2448 OC, Oculus Rift CV1
Any chance you can remove the annoying "does not meet minimum specifications" notice for 970M&980M? They are both more powerful (or at least as powerful as) than GTX 960, which is the new minimum requirement.Or just give us a way to completely remove the notice regardless the card used.
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