New to the forums? Click here to read the "How To" Guide.

Developer? Click here to go to the Developer Forums.

RoboRecall Locomotion Mod

1235711

Comments

  • Arock387Arock387 Posts: 729
    Trinity
    Whats the ETA of the new version?

  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    Just ironing out a few kinks atm before release, this one has quite a few small but improved changes.

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • NupsiNupsi Posts: 6
    NerveGear
    tonsta31 said:
    ...how would you guys welcome a walk/run in place locomotion? Where you move your hand to move the character as if you are running in real life?
    That would be sooo awesome, because it´s the most natural way to move inside VR and it´s a lot of fun too!
    Even though I´m not really prone to motion sickness it still feels weird after 1 or 2 hours when moving inside VR while standing still in RL :neutral:

    I think it would be best to make this optional via a button press or a seperate version :-)
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    edited March 2017
    When In place loco is ready we will look to add in our options menu. New version should be out tonight with tweaks and some extra features including turn around message being removed.

    Also coming very soon to go hand in hand with this a rework of enemy AI to make them harder and faster when it comes to attacking the player in loco mode

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • phillyd023phillyd023 Posts: 147
    Art3mis
    Where do I find the latest version of the loco mod?
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    First post of this thread. 

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    In addition as requested in v5 turning will also be possible by moving the left controller. When pressing a direction and moving the controller left or right your character will move in this direction.

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • STANGERISMSTANGERISM Posts: 36
    Brain Burst
    Just an idea, but what about a bow and arrow mod? If you have tried the bow in quest inside the game Rec Room, it feels pretty awesome in Vr and the vibrations of the controllers make it really feel like you are drawing back a bow. Just a thought of your looking for ideas might be kind of fun in this game
  • ekortalekortal Posts: 8
    NerveGear
    I have Bug with the last version mod v4 locomotion. The end of the level instead of to see the score, i'm alone in the city. Can you solve the problem ? i maked video at 10:20 you will see 
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    edited March 2017
    Hi this seems to be because the game expects the player to teleport. We are looking to implement a fix soon

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • ekortalekortal Posts: 8
    NerveGear
    Oculus and Roborecall - I believe it !!! thanks tonsta31 i will wait mod locomotion v5. But Roborecall Nice JOB !!! 
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    edited March 2017
    We are happy to announce that V5 will be released tonight with better improvements, Changelog : 

    - Menu popup system from left hand by pressing a button.So no need to remember a hundred diff button combinations.
    - Walk speed check boxes for slow, medium and fast.
    - Charge Jump to reach high levels.
    - MOVEMENT FOLLOWING LEFT HAND DIRECTION meaning if you are turned around forward will take you in the right direction. Where your left hand points is where you will head towards.
    - Teleport still on right stick when required.
    - Smooth rotation still there too on right stick if selected.
    - Warning for turning around removed.

    Also coming very soon a new bot pack (same looking) that are a lot more effective against locomotion.

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • NijNij Posts: 312
    Nexus 6
    @tonsta31
    This is going to be awesome, can't wait to try it but haven't downloaded yet as wanted to just start story mode but already teleporting is ruining the game for me! 

    Will you ever be able to implement locomotion into the main story mode or will this not be possible due to you having to select the mod menu first and if I start playing it now and just use the level select, is it the same as the story mode anyway or will it just not have the cutscenes, nice one!!
    I was a believer!! I was a Kickstarter backer!! Now I shall reap the rewards!!! :D:D:D
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    edited March 2017
    V5 now released Please see first post for changelog and details!

    I recommend watching the video embedded to see the changes.

    Nij said:
    @tonsta31
    This is going to be awesome, can't wait to try it but haven't downloaded yet as wanted to just start story mode but already teleporting is ruining the game for me! 

    Will you ever be able to implement locomotion into the main story mode or will this not be possible due to you having to select the mod menu first and if I start playing it now and just use the level select, is it the same as the story mode anyway or will it just not have the cutscenes, nice one!!
    You can play via level select which is the same as campaign without any cutscenes.

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • Augment1aAugment1a Posts: 20
    NerveGear
    Just keeps getting better and better. You're an amazingly valuable resource to the community! Happily donated and extending a huge thank you! from ViveReport.com
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    Augment1a said:
    Just keeps getting better and better. You're an amazingly valuable resource to the community! Happily donated and extending a huge thank you! from ViveReport.com
    Many thanks! Knowing it makes something better or more enjoyable is why I do it.

    Thankyou also for the donation it will be put to good use for beer fuel for continued work lol

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • Alex_From_CHNAlex_From_CHN Posts: 2
    NerveGear
    V5 用了 不错 越来越好了 再加点 激光剑等武器
  • favanightfavanight Posts: 24
    Brain Burst
    Thank you very much for your work that makes all of us more happy!!
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    ZGF said:
    V5 用了 不错 越来越好了 再加点 激光剑等武器
    I am not sure what this fully says but Google translate says "V5 with a good better and then add some laser sword and other weapons"
    I have done some replacement guns but separately so not to "force" on users of Loco mod

    favanight said:
    Thank you very much for your work that makes all of us more happy!!
    No Problem!

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • KillCardKillCard Posts: 1,078
    Wintermute
    How many others are falling through the level at the end and have to quit out via Oculus Home?

    Because it has happened to me every single time without fail. Not everyone seems to be complaining about it, so it makes me think that It's somehow different for me.

    Don't get me wrong, the mod is awesome .. but it's a bit annoying to have to reload the whole game every time.
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    I have not had it a lot but I think I have it down on why it happens and am looking to fix it

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • HermesgbHermesgb Posts: 11
    NerveGear
    Everything is great so far. I feel that the fastest movement is not enough yet. It is needed more velocity, like Doom or other shooters for a fastest action. Thank you for this amazing work.
  • tonsta31tonsta31 Posts: 271 Oculus Start Member

    In the next version I will add very fast to the menu too :)


    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • SeargentMofoSeargentMofo Posts: 21
    Brain Burst
    Thank you for implementing the Onward movement system, now this mod is really incredible! Please give us a few more options to run at faster speeds :smile:
      
    Only thing I have to report is, that I had the level ending bug in every round I played (7 or 8 rounds).
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    Thank you for implementing the Onward movement system, now this mod is really incredible! Please give us a few more options to run at faster speeds :smile:
      
    Only thing I have to report is, that I had the level ending bug in every round I played (7 or 8 rounds).
    There will be another checkbox for faster speeds in next version!

    I am working on fixing the end of level bug


    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • MiRealMiReal Posts: 34
    Brain Burst
    Haven't been on in awhile, stumbled on this after finding out this game was finally out!  Awesome game, more Awesome mod!  Luv it!
  • HermesgbHermesgb Posts: 11
    NerveGear
    edited March 2017
    Another idea to improve. The stick button is not very user friendly as a button. I realize the jump action is going to be used often in this game and it's not comfortable right now. If it could be remapped to A or B button and would be much easy to use. And any of the those button actions which are not used very often could be used in the stick button. Thank you, you are awesome.
  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    Funny as I thought the same lol and is now moved to a button in the new version coming out

    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
  • Ed.QuintanaEd.Quintana Posts: 22
    Brain Burst
    tonsta31 Great job adding supperhot mode, is amazing.
    But sadly, there are some things now that are not working for me:

    The "default" locomotion mode doesn't work as before, now I need to be facing sensors all the time, if I turn my back to the sensors all controls are reversed.
    It doesn't happen on "onward" mode but I don't like that mode, you can't walk while grabbing weapons or having your hands relaxed. I liked previous version where forward is where your head is facing and controls are relative to it. Can we have that mode back?

    Other weird thing: If I use teleport, and then walk, my character suddlenly appears in other part of the map, far away from where I was.

    Is somebody else having this issues?


  • tonsta31tonsta31 Posts: 271 Oculus Start Member
    Hi headturn will be back in the next version in the options!

    Not had that bug at all in many sessions of playing. Are you using Rift or Vive and is there certain places this happens?


    We are now on Patreon! https://www.patreon.com/mgsstudios

    Feel free to have a look around as there are some nice special offfers.

    Owner of MGSStudios
    http://www.mgsstudios.com
Sign In or Register to comment.