Titans of Space PLUS v 1.1 available for Gear VR & Oculus Go! — Oculus
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Titans of Space PLUS v 1.1 available for Gear VR & Oculus Go!

drashdrash Posts: 2,846
Neo
edited May 2018 in Games and Apps

Titans of Space PLUS has been updated for both Oculus Go and Gear VR owners!

This is the latest evolution of a pioneering educational experience that is intended to be both thrilling *and* comfortable, while aiming a firehose of all sorts of information at your subconscious.    

   Store link HERE.
   For Oculus Go owners, this app is included the Into Space & Universe bundle!

Overall Features:

  • Self-paced guided tour, with an optional comfort mode
  • Up to 60 minutes of optional English voiceover and subtitles
  • Accurate visuals and facts for over 40 celestial bodies
  • Enhanced 3D effect - reduced scale makes it easy to compare size
  • Engaging soundtrack

Update v1.1 brings the following:

  • Oculus Go support
  • Much higher visual clarity via higher resolution render targets (1.25x on Gear, 1.4x on Go)
  • Brought over more visual effects from the PC version
  • All-new interactive Tour Map.  See what you missed if you took the short tour, jump to any tour stop you've visited before!
  • Enhanced dashboard appearance
  • App no longer requires any special permissions
  • Added Chinese-Simplified language support
  • Optimization & thus reduced heat buildup
  • Improved overall program flow and UX
  • And more!
Language Support:
  • English
  • Spanish
  • German
  • French
  • Russian
  • Brazilian Portuguese
  • Chinese (China)  [New!]
Please note, the voiceover and its subtitles are English only!



Hope people find the experience enjoyable!   


Always open to suggestions or whatever's on your mind:
  • email: support (at) drashvr (dot) com
  • twitter: @Drash_VR

Comments

  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Awesome! This was always one of my favorite apps.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • drashdrash Posts: 2,846
    Neo
    Thanks Cyber!  It's an uphill climb by releasing a new app, but we'll see.

    ---

    Just for fun, I thought I'd post the progression of cover art from the very first prototype.  For me it visually represents how much I've learned over the years, and also how SLOW-moving I am, thanks to having to divide up my time for the day job, spending time with family etc.  Time flies!

    June 2013 - This + the original Oculus eye logo are still on a bumper sticker on my car.   :#


    November 2014 - Gear VR launch title art


    August 2015


    April 2017

  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Looking good.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • drashdrash Posts: 2,846
    Neo
    Updated first post with details of the version 1.1 released for the launch of Oculus Go launch (applies to Gear VR owners too).

    Update v1.1 brings the following:

    • Oculus Go support
    • Much higher visual clarity via higher resolution render targets (1.25x on Gear, 1.4x on Go)
    • Brought over more visual effects from the PC version
    • All-new interactive Tour Map.  See what you missed if you took the short tour, jump to any tour stop you've visited before!
    • Enhanced dashboard appearance
    • App no longer requires any special permissions
    • Added Chinese-Simplified language support
    • Optimization & thus reduced heat buildup
    • Improved overall program flow and UX
    • And more!
  • lukeskywatcherlukeskywatcher Posts: 107 Oculus Start Member
    Congrats @drash,
    Update sounds great, i'm waiting on Go before can try...
    Hope your Go launches with a blast and keeps on going:)
    best wishes
  • NeloDiavoloNeloDiavolo Posts: 41
    Brain Burst
    This is great news! I tried the original one on my brothers gear VR a while ago and was blown away by the experience. And now I can actually see the details since I can wear my glasses  :D

    Didn't know about the bundle so I'll be checking it out!
  • LitespeedLitespeed Posts: 322
    Trinity
    Let me take this opportunity to thank you for your great app. Got it back in the DK2 days. It was always one of my favorites. 
    I remember in my first session I got the impression I could even feel the heat of the sun when close to it.
  • drashdrash Posts: 2,846
    Neo
    @lukeskywatcher Thanks, and I hope you don't have to wait too long for your Go!   Launch is going pretty well so far.  It's so nice to see all the positive vibes surrounding this headset!

    @NeloDiavolo You're in for a tripple whammy here:  Your glasses + better display/lenses + higher resolution render target!    It's actually getting harder to develop VR experiences involving text because I can make text pretty small on the Go and still have it be totally clear and legible, but text still has to be relatively large on the Vive for example (which has large FOV and thus relatively low resolution).

    @Litespeed You're very welcome!
  • lukeskywatcherlukeskywatcher Posts: 107 Oculus Start Member
    Hey @drash, still waiting on our Gos...I'm calling mine Oculus Pause!
     Hard to be patient reading all the great reports, but good consumers can get at launch without waiting or pre-orders.
  • NeloDiavoloNeloDiavolo Posts: 41
    Brain Burst
    @NeloDiavolo You're in for a tripple whammy here:  Your glasses + better display/lenses + higher resolution render target!    It's actually getting harder to develop VR experiences involving text because I can make text pretty small on the Go and still have it be totally clear and legible, but text still has to be relatively large on the Vive for example (which has large FOV and thus relatively low resolution).

    Omg my mind is blown! I bought the Into Space and Universe bundle and fired up ToS immediately. It's incredibly well done. I spent about an hour in the full tour just admiring the views and still have a bit to go.

    I had to buy prescription lenses for my Rift, but the Go implements my standard frames perfectly and I hope the next Rift, whatever it may be, does something similar. 
  • bigcat1969bigcat1969 Posts: 43
    Brain Burst
    Wow completely awesome. Experiences like this are why I got the Go and so far they have been pretty rare. I'm only partway through and had to take a break to unblow my mind. I'm making a little reviewish blog and I'll tell both my potential readers to check this out. Great job!
  • sclincolnsclincoln Posts: 4
    NerveGear
    I've had the original version for gear VR for a long time. When I got an Oculus go recently, I tried to load it up from looking at my uninstalled apps section. But when I run it, the screen goes black and I sometimes get an error saying something about thread error, make sure the apk is signed. I've tried uninstalling and reinstalling but no good. When I look at the details, it says compatible with Oculus go and controller but so far no luck.
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