We have developed an app on Samsung Gear VR (supporting 360 degree video) for one of our client.
We have used Samsung Gear VRf to develop the app.
However, we require the functionality of in-app purchase which is provided by Oculus in Unity.
Can you please let us know your thoughts on the following:
1. If a bridge to connect the existing app in Android with In-app purchase in Unity is an feasible solution
2. Will be able to package the Android APK using Samsung Gear VRf or need to amend the same in order to accommodate the unity development
Look forward for your reply.