Just to say I tried the plusnet router i had and it was the same as the Netgear router. In fact it might have been a bit worse as it didn't have QoS setup.
argghh...still the same for me
Sorry to hear that I was the same when I added QoS and I could hear clearly for a bit. It was great and I thought all was fixed, but it just made the crash back to reality harder! I'll open a ticket up tonight too.
Thanks for your patience on this.
Unfortunately, our teams didn't really have any sort of solid
answer for why you might be running into this.
If you're able, we recommend reaching out to the developer of
the game (Ready At Dawn) to see if they have any ideas.
I'm very sorry that we're not able to provide more assistance
We greatly appreciate your understanding.
If you have any further questions or concerns, please let us
Have you guys tried fiddling with the Rift Audio parameters? If you right-click on the volume icon in your Windows taskbar, and open the Playback Devices dialogue, you can select Rift Audio and edit Properties. In the Advanced tab, you could try setting the sample rate down to 44100 Hz (CD Quality) instead of 48000 (DVD Quality). I believe that has helped some people who were having audio stuttering problems in other games.
A bit late to the party, but I also have this problem - exactly the same stuttering as in the video.
I'm on a network cable connection running at a steady 22-25 mbps - not the fastest in the world but certainly capable enough!
I have no other audio problems with any other Oculus games e.g. in Dead n Buried I often have four-way conversations with absolutely zero problems.
Has anyone found a solution?
Oh, and I'm on PlusNet........
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