I Love Medium and building in VR : But building characters with any detail is problematic.
- I am importing base biped meshes (either @ higher or lower res) & converting to clay
- increase the resolution on the layer so I can paint with some degree of detail but
no matter what I do (brush size down to 1, or 2 / res up all the way ) the detail is blocky
I have been using Maya Mudbox previously but dont want to leave VR to texture
I export to fbx with Texture high
Thanks for any suggestions!!