The permanent form of the Guardian Wall can only be switched on, or switched off :
Switched off makes you worry too much about hitting your furniture, and
so limits the amount and speed of movements you dare to make in VR (or you
don't worry enough about hitting your invisible limits and you do move fast enough to manage to crash your hand into something).
- Switched on it is highly intrusive and immersion breaking, which is why I'm guessing ~100% users leave it switched off.
Feature Request : Add a "dot mode" to the Guardian wall, that
transforms the permanent highly intrusive full laser cage into a
significantly less intrusive permanent bunch of dots, which can be left
switched on using during gameplay without getting in your way. This
would be a specially useful feature for intense action room scale
applications like "Echo Arena", so you can tell at all times how far you
are from your closest wall, without ruining the immersion.
This small change would radically
change the way I dare move in VR : I find the ground floor Guardian
marking to be too low to be useful, so I always play in slow motion
instead, and find fast action (throwing and thrusting) games like Echo Arena too dangerous to be played at all (specially for my friends, and my monitor in front of them...).
Of course, when the user does get close to the Guardian Wall limits, it then
lightens up under it's current highly intrusive full laser cage form as usual.
Improving the "permanent" Guardian Wall : Dot Mode 23 votes