11-12-2017 01:57 PM
11-12-2017 06:37 PM
11-12-2017 06:39 PM
11-12-2017 08:56 PM
11-13-2017 10:52 AM
11-13-2017 11:37 AM
Zenbane said:
Hmm, but wasn't eye tracking one of the Achievement Unlocks from the Pimax 8K Kickstarter stretch goals?
😮
Facebook owns an eye-tracking company (The Eye Tribe). I wouldn't worry about it too much. Besides, citing Palmer as a source is bad for ones mental health lol
11-13-2017 02:21 PM
snowdog said:
Zenbane said:
Hmm, but wasn't eye tracking one of the Achievement Unlocks from the Pimax 8K Kickstarter stretch goals?
😮
Facebook owns an eye-tracking company (The Eye Tribe). I wouldn't worry about it too much. Besides, citing Palmer as a source is bad for ones mental health lol
Eye tracking != foveated rendering.
The eye tracking that the Pimax team are using is purely to track eyes to make avatars behave more realistically.
11-13-2017 02:52 PM
kzintzi said:
snowdog said:
Zenbane said:
Hmm, but wasn't eye tracking one of the Achievement Unlocks from the Pimax 8K Kickstarter stretch goals?
😮
Facebook owns an eye-tracking company (The Eye Tribe). I wouldn't worry about it too much. Besides, citing Palmer as a source is bad for ones mental health lol
Eye tracking != foveated rendering.
The eye tracking that the Pimax team are using is purely to track eyes to make avatars behave more realistically.
it's a bit of a gimmick, but if it then lends itself to allowing FOVeated rendering down the track then cool.
11-13-2017 03:22 PM
Entirely different thing. Displaying some eyes on an avatar you can get away with being inaccurate, uncalibrated, and having some latency. With foveated rendering all that changes: it has to be precise and extremely low latency (your eyes are very, very quick, probably even would need to be predictive).People may be hearing "foveated rendering" when they read "eye tracking" but it's really not the same thing.
11-13-2017 03:35 PM