snowdog said:Personally I don't think the Santa Cruz is going to sell well at all but the Oculus Go is going to fly off shelves.
....The GO has so much against it especially because Oculus want another closed Eco system. Easier to buy a Viewer for my phone which has access to iTunes and every other store where I can use my UV codes.
I'm disappointed if there's no SD slot. 3D video takes up a ton of space.
firagabird said:.... You can still load it onto a USB drive & watch it directly from there using OTG.
don't care what the context, Spock gifs get a like
ok ok I asked.
I see Spock has pretty much the same expression stroking a cat as he does when he's looking at a half naked woman and stroking his lute
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 3770K OC 4.6GHz, GTX1080 OC 10%, 16GB DDR3 2448 OC, Oculus Rift CV1
ok ok I asked.I see Spock has pretty much the same expression stroking a cat as he does when he's looking at a half naked woman and stroking his lute
so basically if i want to use it to view the 360 pictures and videos taken in the field with my 360 camera on microSD card i have to bring a computer with me ?
nice for a mobile device...
if confirmed , another shot in the foot for oculus.
USB on-the-go would be ok as an alternative to a card reader. In some cases it might be better if it does away with the possibility that the recording device doesn't use the same type card as the headset. Even though SD seems to be pretty much the standard these days. Could even be a time-saver if it can play the files directly off the camera without having to transfer them or mess about with cards at all. Well, we just have to wait & see.
Edit.... and it could have the possibility of live-viewing the camera image. Ok I'm getting ahead of myself.
Why would anyone buy the GO instead of Gear VR?I think this will not sell and be a total bust. What's the killer app for the GO? A game platform is sold by games that can only be played on that platform. What Oculus GO games will motivate people to buy the platform?
Why would anyone buy the GO instead of Gear VR?
Why would anyone buy the GO instead of Gear VR?
How many times is this question going to get asked despite the very logical and valid answer being so blatantly apparent? Gear VR required a specific type of phone. Not everyone owns that type of phone. In fact, millions of people own an entirely different type of phone, one that is incredibly successful but not at all compatible with the Gear VR. Those consumers will be able to get a Mobile VR headset for a great price without changing out their phones.I'll let you figure out exactly which phones are involved.
nalex66 said:But I thought we were told to wait for Apple to become a big VR player in five years rather than buy GO this year. So confused!
So far Oculus with its billion dollar backer Facebook have yet to take control of the PCVR market. Without Facebooks money the whole stack of cards collapses.
Also, Facebook's goal should never be to "take control of the PCVR market," as that would make them a Monopoly and monopolies are illegal. Facebook and Oculus are Leaders in the VR industry, and that is good enough. The products you choose and advocate for (Google DayDream, HTC Vive, and Pimax) fall in to the categories of "barely making it" and "a complete non-factor."
False. Oculus powers the Gear VR which is the leading VR HMD (for years), and that is part of the mobile market. Apple mobile users have no ability to power a VR HMD, and Oculus GO will give them that power. Those who have spent the last 2 years hoping for Faceboook-Oculus to fail are in for a huge surprise with the release of GO and Santa Cruz. Get that wishful thinking bucket shined and ready! It's gonna get a lot of use in 2018 lol
I wouldn't use GVR even if I had a phone that worked (now I do). The heat will just kill the phone early anyway. In other words I'd take Go over GVR any day, and leave the phone pocketed. I still think Google is nuts for sticking with phone based VR. I suspect phone based VR will become a thing of the recent past.
There are many more examples, but the point is obvious. Google needs to stick with their Search Engine. The closest they have come to being a real contender outside of the Search Engine industry is with Google Home; but Alexa is still whooping its arse.
Samsung and Apple command over 40% of the Mobile market between them while Oculus sits at zero. That’s a huge difference is terms of technological and marketing transitions, something I don’t see Oculus overcoming no matter what headset they put out. Nobody is going to ditch iTunes for the Oculus store and nobody will ditch their mobile for GO.
Oculus havent released sales figures for software sales so you don't know if Oculus have gained ground on Steam.
That rhetoric works both ways: While the world laughs at HTC as they sold parts of their company to Google after suffering 27 straight months of financial loss.
And to correct the falsehoods of your statements: Oculus Home supports Vive through Revive, and not even Steam supported WMR at release.
You repeat over and over about Oculus Powering the GearVR but if Samsung stop producing GearVR Oculus wont be powering anything.
GO hasn't sold one unit yet so Oculus could be at ground zero if people switch to Daydream.
Samsung and Sony give away phones as well. Lots of them. More than whatever you only "think" was given away with Gear VR.
False. Facebook and Oculus have multi-year projects going on with both hardware and software. That is the literal opposite of "sitting around the poker table counting chips." As I said, the rhetoric in your posts denies actual present-day facts.
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