Well, I've spent some serious time with Fallout 4 VR since the latest patch and can honestly say without doubt this game is by far the best VR experience I have ever had, bar none. In fact, the experience is so good that I keep looking around for my faithful German Shepherd 'Dogmeat' when I exit the game!
Moving on, the external navigation hud on power armour now works flawlessly, bringing to the player a whole new sense of in-game interactivity rarely experienced.
Due to a slightly rushed release, one of the major complaints from Fallout fans was the missing scope functionality. Good news, Bethseda have really
done themselves proud and implemented the scope functionality perfectly and yes, they do all work amazingly well. The scopes I have tried are recon
which work as they should and night vision,
the reticles of which are absolutely first class, giving the player an unequalled shooting experience. 'Huh? how come you claim to know that generic gamer?'
I hear you ask. Well, I shoot tactical (5.56mm and 7.62) and F-class (.338) in the real on a regular basis. Obviously because Fallout 4 VR is a game first and foremost, windage and elevation are all pretty much discounted but hey, that's okay as the experience is really fun.
In closing, I cannot wait to check out how my power armour helmet sensor mods will look visually either once I have unlocked Gun Nut 4
and Science 3
which brings me to a question: I built the 'red tactical lamp
' for my power armour helmet; unfortunately, my lamp remains the same yet my companion's works perfectly. So, my question is this, has anyone (probably our F4VR expert Nalex66) else got their red tactical helmet mod to work on their own