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Context-sensitive touch control labelling

lawwklawwk Posts: 6
NerveGear
Given how complex Quill's touch controls can be (different modes of interaction, pivot gimball control, ALT controls, hidden duplication controls) it would be great (especially for beginners but also useful to those who don't use Quill every day) if you could enable controller tooltips, in the settings. Just like in Medium, or Oculus home, where you can see virtual controllers, each button's function before you hit it, and when you hit a modifier button you get context-sensitive changes to the controls. This would improve the usability of what is already a fantastically hands-on program. Thank you.
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Comments

  • ShadedladyShadedlady Posts: 1
    NerveGear
    an ingame tutorial would also be nice. I can't watch youtube while i'm inside the program
  • lawwklawwk Posts: 6
    NerveGear
    an ingame tutorial would also be nice. I can't watch youtube while i'm inside the program
    If you use Windows 10, and Rift Core 2.0, you can use 'Oculus Desktop' which lets you use your desktop environment while in VR, making it possible to swap between a tutorial video and Quill etc.
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