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Demoing new Rift+Hydras game at East Coast Game Con Apr25-26

jjeraldjjerald Posts: 68
Brain Burst
edited May 2013 in Games and Apps
Hey guys, I will be demoing the Rift and Razer Hydras with a new game I created at the East Coast Game Conference in Raleigh, North Carolina tomorrow and Thursday (April 24-25). Make sure to stop by Indie Alley and check out it out if you are there. Last time I checked full conf registration was only $99.

Here is the conference website:
http://ecgconf.com/

Here is the game I will be showing.
http://www.nextgeninteractions.com/robots-guns-and-explosions-in-vr-with-the-oculus-rift-and-razer-hydras/


Jason
--
Jason Jerald, PhD
Consultant
NextGen Interactions
http://www.linkedin.com/in/jasonjerald

Comments

  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Good luck man!
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • jjeraldjjerald Posts: 68
    Brain Burst
    Hey guys. Thought I would share what happened at the conference. There were non stop people waiting in line for an hour to see my Oculus / Razer game. Somehow I was able to handle 8 hours non stop for two days with no bathroom or food breaks with no major technical issues. Went about an hour after closing each day before security kicked us out. Unfortunately I didn't get much chance at all to take video, and what I did take wasn't good cause I was distracted with questions and such. Might have some short shots from myself and the fans though to put together a highlights video. Thank god I was stuck in the back in the corner somewhat hidden away. If I was up front or I had more swag there is no way I could have handled everything myself. I estimate about 200 people (average of ~5 minutes per demo?) tried the game and I got about 100 surveys. Some people had some good ideas I haven't thought of. There were no obvious trends whatsoever of what gets people dizzy / sim sickness--people felt it at completely different parts of the game / movements. That finding that there is no consistency in itself though is interesting. Need to carefully go through surveys.

    Jason
    --
    Jason Jerald, PhD
    Consultant
    NextGen Interactions
    http://www.linkedin.com/in/jasonjerald
  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Awesome!
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • @jjerald:
    I'm curious as to the procedure you used to keep your Rift safe and clean while going through those 200 people? Anything different from what has already been suggested around here?

    - Dave
  • jjeraldjjerald Posts: 68
    Brain Burst
    @jjerald:
    I'm curious as to the procedure you used to keep your Rift safe and clean while going through those 200 people? Anything different from what has already been suggested around here?

    - Dave

    Occasional cleaning but not for every single person. Cleaning HMDs has not been an issue over the years that I or my colleages have been giving various HMD demos. However, for large numbers of people it is probably a good idea to clean every time to be consistent and as safe as possible. Some type of rubber-like foam in the consumer version would enable better cleaning than the current dev kit foam.

    Jason
    --
    Jason Jerald, PhD
    Consultant
    NextGen Interactions
    http://www.linkedin.com/in/jasonjerald
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