So in just about every game, I have extremely smooth performance with the exception of one thing: any movement of the head left or right, which can occasionally (typically once every 30 seconds or so) cause a very short stutter or freeze. It is almost as if the screen freezes at that location for a split second while my head is still moving. Verticle movement does not seem to do this, or if it does it is extremely rare (unless combined with horizontal turning). Its hard to tell if its a split second of frozen head tracking or if the fps drops to 0 for a split second (audio does not
skip, just the visual), but it is almost certainly tracking as sometimes it looks more like a slight jump than a frame slow. It happens on low end to higher end games with seemingly equal frequency.
It would be a minor annoyance on a screen, but in VR it really break immersion. It is getting very frustrating.
So I have tried a ton of solutions now (here are a few):
- Disabling any MSI afterburner type program
- Re-positioning my 3 sensors (both in actual location and USB slots
- Disabling programs like f.lux
- Searching for and disabling any unnecessary start-up program.
These problems did not exist when I first got the rift.
My system roughly: