I'm hoping to give some feedback, gain some advice and start a dialogue with Oculus to improve running content for clients and at events.
I work for an events agency where it's common place now to have VR at the events – sometimes we'll run about 3 stands each with 3 – 4 headsets and almost always the low end, 360 video content. I've just come off the back of two recent events where I came on site to help staff run VR demos, and it's been a nightmare. We've been using GearVRs and I try and make it totally foolproof. I'll put a shortcut to the video, or encode a NFC tag with the content to play, show the staff how to launch it straight into VR, however it never goes this way. In my opinion, the users shouldn't need a crash corse in how to use the device if it's just a simple video or experience that they'll passively experience, most just want to throw on the headset and take a look. After all, you don't show a user how a TV remote works just to watch screen content at an event, so why should this be any different? So they'll put on the headset, and just stand there. "Is it playing?" I'll often have to ask, prying the headphone off one ear. They'll usually have knocked the side and stopped the playback, so I'll have to describe taking the white dot that's in the centre of the screen, placing it over the play button, and tapping the side to begin. Sometimes they'll hit the back button and I'll need to take back the headset, and set it up again.
Sure it's not a massive issue, however it takes time, and looks really clunky. It isn't how you want to appear to your clients, fumbling with the tech. So I'm wondering if anyone can share some advice on how to make this process streamlined and foolproof. I was excited about getting the Oculus Go as I was hoping this would provide the answer to the above, however from my preliminary look at it, you can't actually launch experiences from the phone, meaning you'll need to navigate to the experience for the user, run it and then pass over the headset. It'd be amazing if Oculus Video had a phone interface so you could select media to play on the phone, and give you control over it through the app, better still, do this on multiple devices from one phone.
Thanks in advance for any advice.