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Development for the Oculus Go on the Mac

derduffderduff Posts: 1
Hi there,

is possible to do Oculus Go App development with the mobile SDK/Unity on macOs? I cannot get a straightforward answer from the documentation.



  • prowlprowl Posts: 86
    Hiro Protagonist
    Yeah it is fine. As you are basically only creating an APK file and side loading it. 
  • ruben.frosaliruben.frosali Posts: 1
    Can you provide more info?

    I've been trying to test a VR app in Unity, installed the Oculus Utilities and the other unity packages. 
    I can build a simple scene and install the apk on the Go, however, I can't seem to be able to test it real time on Unity, since I'm getting a DllNotFoundException: OVRPlugin error.

    I also installed the Oculus Runtime for OSX but it looks like it's not supported on the last OS X version.

    Can you actually test Oculus Go/Gear apps in Unity, on a Mac, in a similar way to Google VR SDK? 

  • cyberealitycybereality Posts: 24,708 Oculus Staff
    Please view our developer documentation here:
    You should also check the developer forum. Switch forums with the community drop-down menu on top right.
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  • m0am0a Posts: 1
    edited May 21
    Oculus Go development with gamepad instead of Oculus Go controller

    i can real time test on Unity
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