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Strange Shape after copy to clay in Oculus Medium

justdcinausjustdcinaus Posts: 5
edited June 2018 in Support
I have a new strange issue, namely that when I open an imported reference mesh (either from an OBX or FBX file), then convert to clay it creates a solid geometric pattern shape, which is actually a rather interesting cubic pattern.
I've inserted an image, which if you look at closely has some of the original wire-frame mesh sticking out.  (I've tried not turning it into wire-frame, rebooting, resizing, upping the detail and using strong language)
I'm very much hoping someone has a method of fixing this!

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