New To The Forum? Click Here To Read The How To Guide. -- Developers Click Here.

Struggling in DCS 2.5 VR? Help has arrived...

BrixmisBrixmis Posts: 1,847
Project 2501
Have a look here...

https://forums.eagle.ru/showthread.php?p=3559425#post3559425

...and please don't forget to thank the guy - he's worked wonders and may be better yet to come  :)







Comments

  • RedRizlaRedRizla Posts: 4,884 Valuable Player
    @Brixmis - Do you know if there is a way to quickly active this mod and deactivate it? I hate mods where I have to change loads of files and then replace them all again if things go tits up..
  • BrixmisBrixmis Posts: 1,847
    Project 2501
    edited July 10
    It is JSGME/OvGME (?) compatible.

    https://forums.eagle.ru/showthread.php?t=98607





  • BrixmisBrixmis Posts: 1,847
    Project 2501
    edited July 10
    @RedRizla- I would still just make a copy of the Bazar/Shaders folder even if you use JSGME (which I do). That way if anything goes pear-shaped all you have to do is delete the folder and replace it with your original copy.

    PS - and you still need to delete the files/folders listed so that DCS can rebuild the new shaders, otherwise you will either still have the old ones or a mix, which would make the whole exercise a waste of time. It's very simple, though - he tells you which ones to delete.

    So "quickly activate and deactivate" - not really, as you would need to delete the shaders each time you want to change from one to the other. It's just the way it goes, nothing can be done about that. But you can use JSGME to place and remove the mod itself. I'll see if I can come up with something quicker/simpler.

    Also be aware that you won't be able to play on any servers that have the integrity check enabled.




  • BrixmisBrixmis Posts: 1,847
    Project 2501
    Now someone has said they are using it with the simple JSGME add/remove utility and it's working fine for them - but people are getting verying results, so it's a case of 'suck it and see'.

    Also - seems those shader folders should just be backed-up rather than deleted.




  • falken76falken76 Posts: 2,576 Valuable Player
    edited July 11
    Am I the only one that doesn't have problems in VR on DCS without a mod?  I have an I7 7700k w/ 16 gigs of ram and I have DCS installed on an internal SSD with nothing else on it.  I have a lower end card, a 1060 6gb.  I get 45 FPS pretty much constantly unless I'm on the ground at an airport with a lot of units placed around it.  I don't have the Anti Aliasing on, I have high settings for most things, I set Preload radius to 100,000, I have heat blur on and I don't change the PD at all, it's on 1.0 and everything looks good enough to me.  It plays smooth, I can track targets and get gun kills with no stuttering or pausing.  There are some graphic anomalies around the edges of the metal frame of the canopy occasionally but I don't notice unless I'm looking for them.

    How does this game perform for others?  I would like to try the mod, but I don't want to make it not work in MP and I don't want to have to worry about repairing my install just to get back on.  I mainly play SP though, is the improvement absolutely night and day difference for everyone?  Or have there been some that just notice that things like Heat Blur disappeared and saw so little improvement you're not even sure there is a benefit?  Mine plays so good, I am curious if it will get much better.
  • Techy111Techy111 Posts: 4,903 Volunteer Moderator
    Hi mate. I play online rarely. Mine are mostly made missions. I have a I7-6700k and a 1080FE card. 16 gb ddr4 ram and I am very happy. Never get a serious problem. The early days I used to get double houses at speed down low but that has disappeared now. So yes, happy.
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.
    And FlyInside Forum Admin.
    Flyinside Flight Simulator is coming !!!!! (In Beta)
  • BrixmisBrixmis Posts: 1,847
    Project 2501
    The i7 is the difference here. I wouldn't call the 1060 6GB a low-end card, and it's been brilliant in everything VR until DCSW 2.5 came along (which is actually what I bought it for).

    Anyway, I am now sorted, without using this mod. I'm now getting solid 45 fps in low-level A/G combat and 90fps everywhere else. Details and screenshots at link:

    https://forums.eagle.ru/showpost.php?p=3562780&postcount=90





  • nroskonrosko Posts: 827
    Neo
    edited July 12
    falken76 said:
    Am I the only one that doesn't have problems in VR on DCS without a mod?  I have an I7 7700k w/ 16 gigs of ram and I have DCS installed on an internal SSD with nothing else on it.  I have a lower end card, a 1060 6gb.  I get 45 FPS pretty much constantly unless I'm on the ground at an airport with a lot of units placed around it.  I don't have the Anti Aliasing on, I have high settings for most things, I set Preload radius to 100,000, I have heat blur on and I don't change the PD at all, it's on 1.0 and everything looks good enough to me.  It plays smooth, I can track targets and get gun kills with no stuttering or pausing.  There are some graphic anomalies around the edges of the metal frame of the canopy occasionally but I don't notice unless I'm looking for them.

    How does this game perform for others?  I would like to try the mod, but I don't want to make it not work in MP and I don't want to have to worry about repairing my install just to get back on.  I mainly play SP though, is the improvement absolutely night and day difference for everyone?  Or have there been some that just notice that things like Heat Blur disappeared and saw so little improvement you're not even sure there is a benefit?  Mine plays so good, I am curious if it will get much better.
    yes but no pd no aa is not going to push your gfx. 
    I can't run any game without PD too ugly for me. And also 45 FPS is not desirable 90 is. 
  • nroskonrosko Posts: 827
    Neo
    My main issue with DCS is at nightime it looks crap. 
  • BrixmisBrixmis Posts: 1,847
    Project 2501
    edited July 12
    Have you tried night time in winter? I think it's better. Don't know what they did with the stars, though - quite some time ago they suddenly turned into really silly big white blotches.

    When I flew both Deployment and Revanche campaigns in DCS World 1.2 (in Ka-50 and Su-25 respectively) both had night missions and both looked great in those missions.

    *just checked my old AARs and those were flown in 2013.




  • falken76falken76 Posts: 2,576 Valuable Player
    nrosko said:
    falken76 said:
    Am I the only one that doesn't have problems in VR on DCS without a mod?  I have an I7 7700k w/ 16 gigs of ram and I have DCS installed on an internal SSD with nothing else on it.  I have a lower end card, a 1060 6gb.  I get 45 FPS pretty much constantly unless I'm on the ground at an airport with a lot of units placed around it.  I don't have the Anti Aliasing on, I have high settings for most things, I set Preload radius to 100,000, I have heat blur on and I don't change the PD at all, it's on 1.0 and everything looks good enough to me.  It plays smooth, I can track targets and get gun kills with no stuttering or pausing.  There are some graphic anomalies around the edges of the metal frame of the canopy occasionally but I don't notice unless I'm looking for them.

    How does this game perform for others?  I would like to try the mod, but I don't want to make it not work in MP and I don't want to have to worry about repairing my install just to get back on.  I mainly play SP though, is the improvement absolutely night and day difference for everyone?  Or have there been some that just notice that things like Heat Blur disappeared and saw so little improvement you're not even sure there is a benefit?  Mine plays so good, I am curious if it will get much better.
    yes but no pd no aa is not going to push your gfx. 
    I can't run any game without PD too ugly for me. And also 45 FPS is not desirable 90 is. 

    Ok I see.  Luckily for me I can enjoy a game for it's content and a slight change in graphics doesn't ruin the game for me, so that's why all this bitching about VR in this game makes no sense to me.  For me, No AA, No PD and 45 FPS still produces an amazing experience.
  • BrixmisBrixmis Posts: 1,847
    Project 2501
    Yup - 45fps is just fine for me - and a hell of a lot better than a stuttering mess.

    I was just watching the new MAC trailer:



    ...and I see they are still pushing VR in it - but yet they still fail to mention anywhere that a GTX1080Ti is the required spec (according to their own published PC requirements).





  • nroskonrosko Posts: 827
    Neo
    falken76 said:
    nrosko said:
    falken76 said:
    Am I the only one that doesn't have problems in VR on DCS without a mod?  I have an I7 7700k w/ 16 gigs of ram and I have DCS installed on an internal SSD with nothing else on it.  I have a lower end card, a 1060 6gb.  I get 45 FPS pretty much constantly unless I'm on the ground at an airport with a lot of units placed around it.  I don't have the Anti Aliasing on, I have high settings for most things, I set Preload radius to 100,000, I have heat blur on and I don't change the PD at all, it's on 1.0 and everything looks good enough to me.  It plays smooth, I can track targets and get gun kills with no stuttering or pausing.  There are some graphic anomalies around the edges of the metal frame of the canopy occasionally but I don't notice unless I'm looking for them.

    How does this game perform for others?  I would like to try the mod, but I don't want to make it not work in MP and I don't want to have to worry about repairing my install just to get back on.  I mainly play SP though, is the improvement absolutely night and day difference for everyone?  Or have there been some that just notice that things like Heat Blur disappeared and saw so little improvement you're not even sure there is a benefit?  Mine plays so good, I am curious if it will get much better.
    yes but no pd no aa is not going to push your gfx. 
    I can't run any game without PD too ugly for me. And also 45 FPS is not desirable 90 is. 

    Ok I see.  Luckily for me I can enjoy a game for it's content and a slight change in graphics doesn't ruin the game for me, so that's why all this bitching about VR in this game makes no sense to me.  For me, No AA, No PD and 45 FPS still produces an amazing experience.
    Oh i can enjoy the game & it looks fantastic i run it at 1.4PD but it certainly takes some hefty power to run it. The problem with 45fps any fast movement causes distortions, so a propeller or rotor blade. ASW was never designed to be permanently on it was designed to catch dips in frame rate. But i wouldn't understand bitching about it i'm not sure what people expect from such a complex game. If i'm honest i didn't see too much bitching about performance but people are always going to want to improve the performance. I will probably give this mod a go just to see if it helps. 
  • MowTinMowTin Posts: 1,101
    Wintermute
    edited July 13
    @Brixmis ;

    What is MAC? Is it separate from DCS? 

    I'm waiting for the 1180/2080 GTX before I go into DCS. I'm still learning how to fly WWII planes in IL-2.
  • BrixmisBrixmis Posts: 1,847
    Project 2501
    edited July 13
    There's an extended thread about it over at the ED forums - it's basically Flaming Cliffs 4 - with all the FC3 aircraft plus the extra ones you see in the video. So it's the newer aircraft at Flaming Cliffs standard (no clickable cockpits) plus parts of the Nevada and Persian Gulf maps (as well as the default Caucasus map).

    It is not DCS arcade mode, as erroneously and repeatedly stated by the stuck up idiots of the community. It is not even remotely similar to the arcade mode in DCS World. Some operations are simplified - such as start-up being a couple of key presses, instead of the full clickable monty in the VC, as a good example of that. The flight models and weapons employment is the same as with fully modelled versions, so is radar etc in the MiG-21 and F-5E.

    You can buy MAC and run it as a standalone sim (if you don't own DCS World), or you can buy it as a module for DCS World. FC3 owners will apparently get a good discount.

    I use both full-fidelity aircraft and FC3 aircraft and I greatly enjoy both. I'll probably buy this, even though I own all the aircraft in it already (I don't own Persian Gulf). If just for the missions and campaigns that will come with it.

    They are also finally releasing a dedicated server later this year - so I can put my old VR PC back to good use again! :)


    PS just thought of a great example of these aircraft - IL-2 BoX. Exactly the same system of flying the aircraft. Yet no-one calls that "arcade"....


    Here it is:

    https://forums.eagle.ru/showthread.php?t=215770

    A lot of the usual crap in there, but also descriptions of exactly what's included





  • nroskonrosko Posts: 827
    Neo
    I tried the mod i think it does help, it's hard to tell though as i can't get the FPS counter working. 
  • BrixmisBrixmis Posts: 1,847
    Project 2501
    edited July 14
    You mean the RCtrl-Pause in-sim one? I used to have problems with that, but recently it has been fine for me.

    I'm going to have a go soon (since getting it to work at PD 1.0 I didn't try this mod) - I'll see if the counter appears and let you know.

    btw the mod has been updated - the new file is on that same page ;)




  • BrixmisBrixmis Posts: 1,847
    Project 2501
    No - it's working fine for me (using the latest file):





    By the way - those artefacts seen around the edges of the screensprints are not visible in VR.

    I've not seen an increase in framerates, yet, but then I also haven't tried to increase my pretty low settings.




Sign In or Register to comment.