I have had no use of my mic within Elite:Dangerous since mid April.
OK so I use the SSE4.2 hack to allow my Xeon to "Install" Oculus Runtime as it nor any game except LONE ECHO uses those extra commands but that game even has it's own SSE4.2 check anyways so we are being forced to buy new systems and
waste what works very well already!
My mic shows it's meter readings in settings and can provide Listen To This Device as a foldback to check it AND works in all other games in VR.
It went off after I had been using the Run As Admin method for OculusVR.exe to bypass Home which I gather no longer works which did make the fps feel like reality!
I performed a fresh OS install using USB Media Tool back in April and it worked but Steam had my Mic & Soundcard wrong way around by id.
I tried fresh OS again without any USB devices attached (still with cards inside) and around this time it was getting the Win1803 update plus the May Update to that.
I tried another 4 OS installs and this last one was with my cards removed as well as USB and I just want to clear up the state of this fresh install. Elite is also deleted again from my 2nd drive to clear any connection to previous installs. A new install of that had failed to get the mic to work plus installing the desktop version on the C: drive failed it too.
So due to Oculus Support just doing as little as they can (as ever!) I do not want cue cards to check simple things and then hear "check your Oculus on a compatible computer
" when I know for a fact this should be working as it did prior the April updates to both Windows and Oculus.
By the way it is NOT the easy fix of checking Allow Access to Mic in Privacy Settings and I have no Special Effects added in audio settings.
1. What I need to check from you please is are these pics the same as yours right now?
Users have managed to get theirs to work again by simply selecting 44.1Hz in the drop down menu for their mic. Mine is greyed out. I installed OS fresh with no cards/cables attached. Rebooted with HMD via HMDI>DisplayPort adapter (only way VR works for me) attached & Oculus USB which is found once running Oculus Setup. Moving the USB to other slots does no different. This looks like it could be asking Elite:Dangerous too high definition to be able to send! Or would disabling UPNP be the trick?
2. Is this the same as yours in Devices>Sound>Rift Audio>Driver? (It seems obviously old to me! I did not complete a Setup within the Home installation yet)
3. Is this the same as yours in Devices>Audio In/Out>Microphone (Rift)>Driver?
4. Is this the same as yours in Devices>USB Controllers>(Windows default Renesas for StarTech USB3 card)
however the other motherboard USB2 do not change the drop down menu for Rift Mic either.5. Is this the same as yours in DXdiag which the OCULUS119B.SYS is not digitally signed?
If I run the Oculus Driver again it will force a new ID for the Rift and VoiceAttack reports it so I had wondered if any Firmware Updates had done similar which Elite had not been programmed to find by name, however I am now trying Elite again on this last fresh install and re-download and with only the Rift connected which has just had latest 1.29 Firmware yesterday before this.(so right now I have not changed Rift ID as is seen above in DXdiag)