I’ve been a rift user since DK1 but the longer this goes on the more compelled I feel to jump ship.
I only use VR for flight simulation and have put off building a motion platform for years in the hope Oculus would provide us with a solution for motion cancellation. It can’t be done by a third party app as the data is not exposed to developers using the oculus sdk. It also doesn’t work well with rift when using the openVR solution (using a controller as a zero reference). Mounting the camera to the platform also doesn’t work with the latest oculus firmware/software. Even when it did it wasn’t a good solution due to the low refresh rate of the camera (60hz).
The solution is a relatively simple software update from Oculus.
Does anyone know if there is a prospect of a solution for VR racing/flying enthusiasts? Do I need to switch to Vive pro?