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HP Omen 15-ce008nw and Oculus

MachuMachu Posts: 1
edited September 2018 in Support
Product Name: HP Omen 15-ce008nw
Operating System: Microsoft Windows 10 (64-bit)

I have a laptop HP Omen 15-ce008nw (i5-7300HQ, GTX 1050, 8GB RAM).

 When I try to setup Oculus Rift, everything goes well until I need to use goggles to proceed.

 Goggles display black screen, but they are connected and detected.

 If I connect goggles using HDMI port, there is no image and no sound. When I use mini displayport, there is no image but sound is OK.

 I updated laptop's bios, Windows and nVidia drivers.

HP support suggest me to connect with Oculus support.


  • LZoltowskiLZoltowski Posts: 6,646 Volunteer Moderator
    edited September 2018
    It's possible that your USB ports are not delivering enough power to the rift for the displays to turn on.
    Laptops are notoriously incompatible with the rift and only a few a certified.

    There are possible ways around it, have a read through this guide, towards the bottom:

    Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
    ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

    Be kind to one another :)
  • LuluViBritanniaLuluViBritannia Posts: 434
    edited September 2018
    Hey there,
    It's in the link LZ gave you, but I'll say it anyway: go into Nvidia Control Panel, and change "preferred graphics card" to the NVidia card.
    Optimus (a software tech to switch from the integrated GPU to the discreet NVidia GPU) is known for being shit. It should switch to the NVidia GPU when needed, but it often doesn't...
    Hopefully it helped. I also have an HP Omen 15 laptop and VR works like a charm (though it's not the same model, so we can't say that for sure, but it should work with yours).
    Current VR results imo:
    - Great small apps. Great ports of bigger games.
    - Great VR-specific features. Not enough showcased!!!
    - Too many actors in the industry, the market is totally broken.

    My hopes for VR next gen:

    - Better ratio between visual quality and power needs. No more godrays and less SDE.
    - Full Body Tracking.

    "If you don't mind, do you want me to take you there? Where dreams come true."
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