I can't seem to run that entitlement check which I need to release to the oculus store. In unity I used this sample code
from the documentation. I attached that to a gameobject in my starting scene and entered my App ID in the Edit Platform Settings. When I check in the editor everything seems fine. But when I build the app and check in the Gear i don't get any debug messages (neither pass nor fail message). So it seems like my entitlement script is not run at all. Of course when pushing to the store the app is declined because of that. Do you have any idea what is going on here? Why does the script not run?
(Unity v2018.2 - Oculus Integration for Unity 1.29.0)