10-06-2018 05:46 AM
10-06-2018 08:46 AM
nikgrid said:
I'm running a 970 and up until oculus forced this crap on us I could play my games, now it stutters and my hands fly off. Why can't you just give us the choice of Vanilla dash or dash 2.0
10-08-2018 12:41 PM
10-08-2018 01:58 PM
falken76 said:
nikgrid said:
I'm running a 970 and up until oculus forced this crap on us I could play my games, now it stutters and my hands fly off. Why can't you just give us the choice of Vanilla dash or dash 2.0
They'll have the same excuse Microsoft used when they were accused of anti trust with the inclusion of Internet Explorer in the windows build. "Dash 2.0 has core components required for the operation of the Oculus Rift now" The program has changed so to offer Vanilla Dash would break the system and no longer work (That of course is an excuse to NOT offer it, but that's what they'll claim for sure)
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-08-2018 02:20 PM
10-08-2018 09:31 PM
10-10-2018 10:54 AM
10-10-2018 11:14 AM
The only issue I've had with Steam games is the Steam VR update that was forced on me (I'm ok with updates by the way, just pointing this out).
Steam VR now implements its own global and game specific supersampling settings and the default is set depending on what it thinks your card is capable of (I'm sure you guys are aware of this). So for my card the global setting is 130% which is ok for most games but not for some... like Fallout 4. So I have to go in there and change the game specific setting to something like 78% while keeping the global at default, to bring it back to 1 (130% x 78% being 101.4).
So anyway, for anyone who isn't aware of this, check your settings... it could just be that Steam has thrown you a wobbly.
10-10-2018 01:23 PM
10-10-2018 02:39 PM