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games UNPLAYABLE with the new FORCED Dash update

nikgridnikgrid Posts: 5
NerveGear
I'm running a 970 and up until oculus forced this crap on us I could play my games, now it stutters and my hands fly off. Why can't you just give us the choice of Vanilla dash or dash 2.0

Comments

  • falken76falken76 Posts: 2,613 Valuable Player
    edited October 6
    nikgrid said:
    I'm running a 970 and up until oculus forced this crap on us I could play my games, now it stutters and my hands fly off. Why can't you just give us the choice of Vanilla dash or dash 2.0
    They'll have the same excuse Microsoft used when they were accused of anti trust with the inclusion of Internet Explorer in the windows build.  "Dash 2.0 has core components required for the operation of the Oculus Rift now"  The program has changed so to offer Vanilla Dash would break the system and no longer work (That of course is an excuse to NOT offer it, but that's what they'll claim for sure)
  • MAC_MAN86MAC_MAN86 Posts: 1,063
    Neo
    They had said to just lower your graphics settings. Be aware there is no need to use ODT/OTT as ingame SS is ok now and the extra programs take up resources including any Fan/OC software.
  • RuneSR2RuneSR2 Posts: 910
    3Jane
    falken76 said:
    nikgrid said:
    I'm running a 970 and up until oculus forced this crap on us I could play my games, now it stutters and my hands fly off. Why can't you just give us the choice of Vanilla dash or dash 2.0
    They'll have the same excuse Microsoft used when they were accused of anti trust with the inclusion of Internet Explorer in the windows build.  "Dash 2.0 has core components required for the operation of the Oculus Rift now"  The program has changed so to offer Vanilla Dash would break the system and no longer work (That of course is an excuse to NOT offer it, but that's what they'll claim for sure)

    Maybe Oculus just felt like this dude in Fightclub...


    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz boost, 11 Ghz ram); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Oculus Rift CV1 - nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR" ;-)
  • iJudgementiJudgement Posts: 173
    Art3mis
    I've encountered no issues at all, but I'm using an AMD RX 580.
  • TaintFistTaintFist Posts: 179
    Art3mis
    I'm not so concerned with games running from the Oculus platform.  My concern is for games I buy on Steam, that I used to be able to run without launching Oculus.  As of today (cue the celebrations) I cannot.


  • RattyUKRattyUK Posts: 475
    Trinity
    All of my Steam VR games opens the Oculus client - they wouldn't work with the Rift otherwise, would they?
    Maybe it is because I only have current games though...   Also not had any performance issues at any time, regardless of which Oculus / Steam / Nvidia software I was using at the time, at least not yet :)
    PC info: AMD Ryzen 7 2700X, Asus ROG Crosshair VII Hero, 16GB Tforce Pro Dark DDR4 3200, Gigabyte GTX 1080, Samsung 850 Pro M.2, 2x 240GB SSD, 3TB WD Green HDD & 4 TB Seagate Barracuda HDD, Corsair Modular 750w PSU, custom watercooling loop. (Win 10 Pro & Opensuse Leap 15 Linux) 32" AOC 4K Monitor.

    Laptop: Aorus X5 V6-CF1 (I7-6820HK, GTX 1070, 2* 256GB M.2 NVME, 1TB 7200 HDD 3K screen)
  • DaftnDirectDaftnDirect Posts: 4,051 Valuable Player
    edited October 10

    The only issue I've had with Steam games is the Steam VR update that was forced on me (I'm ok with updates by the way, just pointing this out).

    Steam VR now implements its own global and game specific supersampling settings and the default is set depending on what it thinks your card is capable of (I'm sure you guys are aware of this). So for my card the global setting is 130% which is ok for most games but not for some... like Fallout 4. So I have to go in there and change the game specific setting to something like 78% while keeping the global at default, to bring it back to 1 (130% x 78% being 101.4).

    So anyway, for anyone who isn't aware of this, check your settings... it could just be that Steam has thrown you a wobbly.


    Gateway 2000, Pentium II 300 Mhz CPU, 64Mb RAM, STB Velocity 128 AGP Graphics Card with 4MB SGRAM, 6.4Gb Hard Drive, US Robotics 56.5kbps Internal Modem, 12/24x CDROM Drive, Ensoniq AudioPCI, Windows 95.
  • RattyUKRattyUK Posts: 475
    Trinity
    @DaftnDirect ; - The SteamVR client is (insert naughty word of your choice) if you don't notice that for some obscure reason it has decided that all of your VR games should run at 183% (on my rig), I manually set the video settings to 100% then edit each games resolution to suit - Fallout 4 has a tendancy to stutter somewhat at that default!  I think their formula is just a little optimistic - although ED was fine (mostly) at default.
    PC info: AMD Ryzen 7 2700X, Asus ROG Crosshair VII Hero, 16GB Tforce Pro Dark DDR4 3200, Gigabyte GTX 1080, Samsung 850 Pro M.2, 2x 240GB SSD, 3TB WD Green HDD & 4 TB Seagate Barracuda HDD, Corsair Modular 750w PSU, custom watercooling loop. (Win 10 Pro & Opensuse Leap 15 Linux) 32" AOC 4K Monitor.

    Laptop: Aorus X5 V6-CF1 (I7-6820HK, GTX 1070, 2* 256GB M.2 NVME, 1TB 7200 HDD 3K screen)
  • DaftnDirectDaftnDirect Posts: 4,051 Valuable Player
    Yeah I found exactly the same thing, wondered why Fallout 4 was suddenly stuttering in outdoor scenes. They should really have set the default at 100% and left it up to the users to increase it as they see fit.
    Gateway 2000, Pentium II 300 Mhz CPU, 64Mb RAM, STB Velocity 128 AGP Graphics Card with 4MB SGRAM, 6.4Gb Hard Drive, US Robotics 56.5kbps Internal Modem, 12/24x CDROM Drive, Ensoniq AudioPCI, Windows 95.
  • geebee666geebee666 Posts: 192
    Art3mis
    nikgrid said:
    I'm running a 970 and up until oculus forced this crap on us I could play my games, now it stutters and my hands fly off. Why can't you just give us the choice of Vanilla dash or dash 2.0
    Have you checked you sensors in device to confirm they are still on USB3, try restarting your PC  maybe run setup again, make sure steam has auto SS set to manual 100% ?

    I am running a 970 with an i5-3570 smooth as ever on Steam VR.
  • falken76falken76 Posts: 2,613 Valuable Player

    The only issue I've had with Steam games is the Steam VR update that was forced on me (I'm ok with updates by the way, just pointing this out).

    Steam VR now implements its own global and game specific supersampling settings and the default is set depending on what it thinks your card is capable of (I'm sure you guys are aware of this). So for my card the global setting is 130% which is ok for most games but not for some... like Fallout 4. So I have to go in there and change the game specific setting to something like 78% while keeping the global at default, to bring it back to 1 (130% x 78% being 101.4).

    So anyway, for anyone who isn't aware of this, check your settings... it could just be that Steam has thrown you a wobbly.



    Where specifically do I go in steam to find this setting?  I want to make sure it's off, I don't need software deciding for me when to add SS  :(

  • LZoltowskiLZoltowski Posts: 6,429 Volunteer Moderator
    falken76 said:

    The only issue I've had with Steam games is the Steam VR update that was forced on me (I'm ok with updates by the way, just pointing this out).

    Steam VR now implements its own global and game specific supersampling settings and the default is set depending on what it thinks your card is capable of (I'm sure you guys are aware of this). So for my card the global setting is 130% which is ok for most games but not for some... like Fallout 4. So I have to go in there and change the game specific setting to something like 78% while keeping the global at default, to bring it back to 1 (130% x 78% being 101.4).

    So anyway, for anyone who isn't aware of this, check your settings... it could just be that Steam has thrown you a wobbly.



    Where specifically do I go in steam to find this setting?  I want to make sure it's off, I don't need software deciding for me when to add SS  :(

    Open SteamVR, go to Steam VR settings, then Video, then Select Manual Override, and set SS to 100% ..


    Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
    ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

    Be kind to one another :)
  • NetheriNetheri Posts: 200
    Nexus 6
    RattyUK said:
    All of my Steam VR games opens the Oculus client - they wouldn't work with the Rift otherwise, would they?
    Maybe it is because I only have current games though...   Also not had any performance issues at any time, regardless of which Oculus / Steam / Nvidia software I was using at the time, at least not yet :)
    Wrong. Up to 1.28 version of oculus desktop app admin trick blocked oculusclient.exe to run when i.e. SteamVR was loaded, even when Home2 beta was participated in and the HMD screens were enabled. On 1.29 and 1.30 versions oculusclient.exe was possible to block with admin trick so that the HMD screens would light up IF one stayed on Home 1. On 1.31 LIVE no home1 or core1.0 to be used, so when admin trick used, everything works in SteamVR on Rift, except the HMD screen won't enable even when led is white. It's either a bug or intended blockage. Either way, it should be fixed so, that the admin trick could be used by those _customers_ who wants to.
    [email protected], Rog Strix 1080 a8g in range 139MHz-1974MHz, Corsair 32gb 3000MHz DDR4, ROG Strix Z370 H Gaming, 2 x Inateck 4 port USB 3.0 cards.
    And i STILL want non-mandatory Home 2.0 and/or Dash
  • snowdogsnowdog Posts: 5,365 Power Poster
    You'll all be better off using that Open OVR thing and bringing SteamVR out of the equation altogether.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • NetheriNetheri Posts: 200
    Nexus 6
    snowdog said:
    You'll all be better off using that Open OVR thing and bringing SteamVR out of the equation altogether.
    Check my last post on 1.31 live rolling out-thread. :)
    [email protected], Rog Strix 1080 a8g in range 139MHz-1974MHz, Corsair 32gb 3000MHz DDR4, ROG Strix Z370 H Gaming, 2 x Inateck 4 port USB 3.0 cards.
    And i STILL want non-mandatory Home 2.0 and/or Dash
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